I felt it was necessary after so many new bugs.
I hope this one will last for a while. I'm going to slow down the rate of updates soon.
Log:
- Units in Antarctica bug fixed
- Old owner garrisons should be sent out correctly when cities are traded via Congress or Indipendence
- Russian units in Mongolian spawn bug fixed
- Corn in Bordeaux moved
- Fixed threshold for resurrection not being reached ever
- Debug mode in resurrectionFromBarbs() disabled
- Dead civs cant resurrect until 50 turns from their birth
- Capital/Persian collapse no longer triggered when cities are traded
- Bribe threshold slightly less dependent on human players gold
- Fixed an error in Congresses
- Raised numCitiesMaintenance modifiers
- Updated English city names map and some renamings
- Betrayal threshold when resisting civing a city to a new civ raised from 60 to 70
- Reduced barbarian pressure, which with no reason is stronger than in older versions
- Slightly lowered value AI assigns to cities again
I hope this one will last for a while. I'm going to slow down the rate of updates soon.
Log:
- Units in Antarctica bug fixed
- Old owner garrisons should be sent out correctly when cities are traded via Congress or Indipendence
- Russian units in Mongolian spawn bug fixed
- Corn in Bordeaux moved
- Fixed threshold for resurrection not being reached ever
- Debug mode in resurrectionFromBarbs() disabled
- Dead civs cant resurrect until 50 turns from their birth
- Capital/Persian collapse no longer triggered when cities are traded
- Bribe threshold slightly less dependent on human players gold
- Fixed an error in Congresses
- Raised numCitiesMaintenance modifiers
- Updated English city names map and some renamings
- Betrayal threshold when resisting civing a city to a new civ raised from 60 to 70
- Reduced barbarian pressure, which with no reason is stronger than in older versions
- Slightly lowered value AI assigns to cities again