v1.52: unable to talk to 'pleased' AI (appears angry?)

meowsqueak

Chieftain
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Nov 2, 2005
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New Zealand
I'm not sure what caused it, but I was experimenting with diplomacy and asked Alexander what it would take to declare war on Gandhi. He gave his terms and I declined. Now I find that Gandhi will not talk to me. He gives me responses as if he was at war (e.g. "Leave me alone!", "Talk does not interest us") and yet his attitude towards me is 'pleased' and there are no red factors counting against me in the attitude summary.

Quitting and reloading does not fix this.

Is this a bug? Is there a workaround?

I have attached the savegame. Try talking to Gandhi to see what I mean.
 
I've never had your specific situation, but it is true that a leader may decide not to talk to you in circumstances other than war.

For instance, if you abruptly stopped trade with Caesar at the request of Mao, then Caesar would "not respond" for several turns.

It is not a bug, I'm pretty sure.
 
His attitude towards me gradually dropped until he was no longer 'pleased' but 'cautious'. Some time after that he contacted me and the 'bug' resolved itself. It did put Gandhi out of touch for about half the game however, which can hardly be the intended behaviour?
 
CivFan91 said:
No, especially if you declined Alex's terms. :confused:

Errr? "No" it's not a bug? So asking someone to discuss war annoys the other person even if you don't go through with it? Or have I misunderstood you?
 
off topic, but cairo,

You're encouraged to do me once, but if you do me more than once, you'll be arrested. What am I?


what are you?
 
Errr? "No" it's not a bug? So asking someone to discuss war annoys the other person even if you don't go through with it? Or have I misunderstood you?

In real life, yes. But I was responding to this:

which can hardly be the intended behaviour?

It isn't the intended behavior, I mean if you said no, then he shouldn't be pissed... unless he had a spy listen in. ;)
 
I had this problem after either someone asked me to declare war on someone else and I accepted, or I asked someone to declare war on someone else and tehy accepted. Or maybe someone asked me to stop trading with someone and I accepted. Its one of those, but the person was +6 (pleased) and wouldn't talk to me until they finally offered up a trade deal 80 turns later. Didn't make sense.
 
I think the explanation is that the Attitude rating (Furious/Annoyed/Cautious/Pleased/Friendly) is not the only factor in determining such things. I've had Pleased leaders refuse to talk to me for dozens of turns after I canceled a deal with them (which btw did not reduce their Pleased attitude). I also once had a leader that I was friendly with from the beginning of the game (shared religions, civics, trades, etc.) suddenly declare war on me for no apparent reason! Also, many Annoyed leaders will still trade resources and techs with me, yet many Pleased leaders refuse to trade anything.

Bug, maybe, but I just assume there are many other factors besides the generic Attitude attribute.
 
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