albie_123
Modding In Secret
First off: On the blog, it says that this version is 3.0.5 again.
But, more importantly, the leaders are all messed up. Some have their old, outdated UA's (France), some have UA's of other leaders (Bismarck) and some are obviously conflicting (Spain and Celts).
What's more, I just started a game as Bismarck and lost on turn 1. No units spawned. Celts also don't start with a spearman as told.
Issues with oases (again), posted about it in the map thread.
Also, still those numbers in front of beliefs. If they are intended, could you please tell us what the purpose is?
EDIT: Noticed a problem with the militia
But, more importantly, the leaders are all messed up. Some have their old, outdated UA's (France), some have UA's of other leaders (Bismarck) and some are obviously conflicting (Spain and Celts).
What's more, I just started a game as Bismarck and lost on turn 1. No units spawned. Celts also don't start with a spearman as told.
Issues with oases (again), posted about it in the map thread.
Also, still those numbers in front of beliefs. If they are intended, could you please tell us what the purpose is?
EDIT: Noticed a problem with the militia
