Faustmouse
Deity
- Joined
- Jan 31, 2012
- Messages
- 3,524
I like it!
Add my heros!
When you build a new city you get some free buildings based on your tech level.
The "New Free City" mod assigns to some building a tech at which they become free. However the city still has to meet the requirements for that building eg forest, bamboo or jungle to get the early wood building.
It is a work in progress but since there have been no comments on it at all, not even complaints about it, work has stalled. There are over 700 potential buildings to have a tech assigned with the number growing each day.
Sorry if it has been asked already, but any idea when v34 will go "official" (out of beta)?
Just wondering wheather I should download v33 and play or wait another week or two and download v34.
Thank you for your hard work, best mod by far.
Mid-late, Jan 14
Damn SO, ur fast
It was like 45 seconds between my post and editing it and the answer was there already.
-NEW mapscript SmartMap, great for Extremely Gigantic making maps the way you want them, o don't believe the "continents" making is working, but its OK other wise, i believe.
So how do I enable the C2C_Smartmap ?
It's not in the Civ4\Beyond the Sword\Mods\Caveman2Cosmos\PrivateMaps , so where is this script hidden ?
If it's a separate download, where do I get it ?
No offense but this has nothing to do with a current change log
-NEW mapscript SmartMap, great for Extremely Gigantic making maps the way you want them, o don't believe the "continents" making is working, but its OK other wise, i believe.
It does when the inclusion of the map in question is listed as part of the changelog.
v34 Beta (SVN 6430):
Published at 9 November 2013.
Events
3 events for tech sailing:
FishFry
ClamBake
CrabLegs
Events for Supper Forts