Hi,
First, a great thanks for this mod which was a lot of fun to play, thaks for all your work !
A report a little bit late as I just ended my game with V92.
> I didn't know how to play the French RPV as the specifics were not displayed. Maybe the didn't exist yet in V92 ?
> The Louvre thematic bonus needs two archealogical artifacts to work. As they were removed from RFC, maybe the conditions of the thematic bonus could be changed ?
> The vassalization mechanics in Civ IV (that was also used in RFC Civ IV) was a fun way to play a dominant power without having to invade a country. As it wasn't implemented in Vanilla CIV V (nor G&K/BNW), I don't know if it could be possible to create such a mechanic and implementing it in Civ V-RFC ?
> I remember a thread about african civs to fill out the continent : as it existed in RFC-Civ IV, maybe a Malian civ could be a good challenger ?
> By turn 330-40's, Portugal and Netherlands had spawwned without problems with their settlers (I saw in a few posts that their settlers were moved into the sea, didn't occur in my game)
P-S : played my game in french, the mod integrates itself well only for a few alerts in english. If need be, I can be of help if there is a project of translation
First, a great thanks for this mod which was a lot of fun to play, thaks for all your work !
A report a little bit late as I just ended my game with V92.
- I relaunched the start game a few times mainly not to have my eastern french city flipping to Germany, in order to keep the iron.
- By turn 300's, I had founded 4 cities (Paris, Geneve, Perpignan, Brest) and kept it that way until I invaded Spain.
- I then went on with my game, settling Northen America, and then the Guinean Gulf later on.
- In the middle of the 20th Century, I had to go to war with Germany to prevent them from winning, and give me the few turns that were lacking to get my cultural victory by turn 661.
> I didn't know how to play the French RPV as the specifics were not displayed. Maybe the didn't exist yet in V92 ?
> The Louvre thematic bonus needs two archealogical artifacts to work. As they were removed from RFC, maybe the conditions of the thematic bonus could be changed ?
> The vassalization mechanics in Civ IV (that was also used in RFC Civ IV) was a fun way to play a dominant power without having to invade a country. As it wasn't implemented in Vanilla CIV V (nor G&K/BNW), I don't know if it could be possible to create such a mechanic and implementing it in Civ V-RFC ?
> I remember a thread about african civs to fill out the continent : as it existed in RFC-Civ IV, maybe a Malian civ could be a good challenger ?
> By turn 330-40's, Portugal and Netherlands had spawwned without problems with their settlers (I saw in a few posts that their settlers were moved into the sea, didn't occur in my game)
P-S : played my game in french, the mod integrates itself well only for a few alerts in english. If need be, I can be of help if there is a project of translation