Various Buildings

Thanks again, Refar. And you're right. This particular building has been used enough now.

I have one more base building in my sleeve, namely the temple building in civ4 vanilla. (Sid Meier's Civilization 4/assets/art/structures/buildings/temple). I already have it angled 45° in the ethnic citystyles mod, And using a different superstructure on the temple platform would give us another building or two. I'll try to mix something first before making a joining request.
 
Requested and suggested by GeoModder, 3 Kitbashes from Mayan Ballcourt and Aztec Altar.
Around 150 Polys each. All using the same diffuse Texture from Mayan Ballcourt, but each ahs its own shadow.
Spoiler :
No Scale suggestions yet - i will wait for Geo to put them in his mod to get good scaling :p
fScale ~1.5 could be a good point to start trying

Well, if you insist... ;)

Meso1: Used as a university, scale 0.95 in node 3x2.
Meso2: Used as a library, scale 0.90 in node 2x2.
Meso3: Used as a theatre, scale 0.75 in node 2x2.

In the screenshot you can see how a Mayan city turns out.

I'm quite pleased with how the religious buildings from the JARM mod are distinguistable with the city itself and Refar's city improvements. :)
(the only improvement I can think of is a colored retexturing for the Meso palace and a scale increase of the Mayan Ballcourt)
 

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  • Mayan city.jpg
    Mayan city.jpg
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Looks cute.

I was thinking myself, that a matching color for the thingy we use as Toltec cathedral would be nice... The shadow points in the wrong direction too :(

The Mayan ballcourt perhaps should be relocated to a node that is guaranteed (or at least highly likely) to be on the outskirts of the city. I have to say, before i picked it apart for the new meso buildings i did not even really know how it looks - in the firaxis city sets it is always cramped with other buildings.
 
I know.
But since I relocated all my EC files out of the modules folder, I can try to do something about under/overscaled unique buildings.
I reckon the Ballcourt would have to go to the 4x4 node (biggest one).
 
Thanks.

@Arian: For this one we could actually use a wonder movie in Fury Road :mischief:
 
That was fast :lol:
 
Wow those Firetemples look beautiful!! You have made them from their original counterparts. I actually recognize them. :) Very nice design!!!! Especially the Chahr-Taghi one (Top-Left) looks beautiful.
 
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