Ok, an update on the war so far. We've lost 3 cities in former Mayan territory (but they were indefensible anyway) and captured/razed 2 of the 3 Incan colonies in our territory. The Inca are out of rubber and the Zulu are on our side. We've lost a bunch of cavalry in the first few turns of the war, but I think I've stabilized the situation. The Inca are doing something very, very stupid and I'm taking advantage.
We also have 3 armies and the pentagon.
Add this to your list of stupid AI tricks. Large stacks of infantry went marching straight through our artillery kill zone to reinforce a city that fell before they even got there.
1500 AD preflight
We still have deals going so I dont expect to declare war. The main goal will be to build and research infrastructure, particularly ToE, Hoover, and SPHQ, as well as more units.
Move cannon back onto railnet.
IBT - Zulu bombard our cities, accomplishing nothing.
Quiringua Police -> Rifleman
New Hamburg courthouse -> aqueduct
New Nuremburg courthouse -> cannon
New Hannover Temple-> worker
1505 AD - Sci to 80% to get RP in 2 turns
Build more rails
Mine near New Nuremburg
Bombard two Zulu frigates that got too close
Irrigate near Dortmund
IBT - Zulu baobard, no damage
A gaggle of cavalry land
Berlin rifleman -> Hospital
Piedas Negras Rifleman -> Cavalry
Cuello aqueduct -> barracks
Stuttgart rifleman -> university
Dortmund Marketplace -> Barracks
Dusseldorf temple _> barracks
Zulu beat us to ToE
1510 AD - Make peace with Ottomans. They pay us 1 gpt.
Sell the Ottomasn ToG for 18 gpt.
Switch Leipzig to hospital
Switch Konigsberg to palace to prebuild ofr Hoover
Kill off the invading cavalry. We lose 2 cavs(!) but 1 promotes to elite.
IBT - Zulu land more cavalry and infantry
Discover RP -> Industrialization
Leipzig police -> cavalry
Frankfurt police -> frigate
Heidelberg police -> cavalry
Coba riots, switch taxman to clown
New Cologne courthouse -> library
New Hannover worker -> aqueduct
We dont have rubber. The Inca do, at Juli
1515 AD - Sci to 0% to get gold for upgrades
Peace with Zulu. I dont want to lose lots of units attacking an infantry on a mountain. Ill let the stack sit around until we bribe the Zulu into attacking the Inca
Upgrade 3 cannons
IBT - Zulu ships leave
Hannover Riflemen -> Cavalry
Bonn courthouse -> aqueduct
Zunguin barracks -> Harbor
Amatukulu riflemen ->
Dortmund barracks -> guerilla
Aachen harbor -> library
Lots of riots. I forgot that we lost WH.
1520 AD - Lux to 20%
Build more rails
Upgrade 4 artillery
An inca is trespassing. I dont want to fight this turn, so I decline to boot. Next turn
IBT - Inca move some infantry into our lands
New Munich courthouse -> library
1525 AD - Demand that the Inca leave. They declare. Let the fun begin

WH lets us go to 10% lux
Hengest becomes an army to clear the war for more MGLs
Bombard down Juli with our 6 artillery
One cav army takes a lot of damage killing one ¾ and 1 redlined inf.
An elite cav kills the last redlined inf and takes Juli. I want to raze, but I keep it because we need the rubber.
Cannons bombard down the two infantry near New Konigsberg to red.
Two cavs kill the redlined infantry and capture 8 workers.
6 Cavs kill 5 Incan cavs in the Incan colonies. They are now without cav, I think.
Switch Cuello to explorer
Change Hamburg and Dortmund to infantry
Change Frankfurt to explorer
Fortify a bunch of warriors in Juli to quell resistance
Pick off a wandering rifleman in our territory. 1 cav retreats, 1 wins.
I have more cavs but not more artillery to take more cities.
Cross my fingers and press enter.
IBT - The Incan Cavalry Flood takes Dusseldorf, New Hannover, and New Frnakfurt. Those cities were indefensible anyway. At least we killed a few cavs.
A stack of 9 cavs swings around Cologne and ouucpies a mountain.
Hamburg Infantry -> Infantry
Quiringua frigate -> Artillery
Frankfurt explorer -> explorer
Munich Rifle -> Cav
Cuello explorer
New Berlin riots
Juli quells 1 resister
1530 AD - 2 explorers pillage rubber near Palenque. I believe the Inca are now without.
Bombard each invading cav down to 3 hp, attack, leaving 5 alive with 1-2 hp each. Ouch.
Buy the Zulu into the war for 292g + 16 gpt, mainly to keep them from allying with the Inca, and to send all those frigates somewhere productive.
Nasca gets bombarded and attacked, but survives with one infantry.
IBT - Caesar renegotiates wines for 16 gpt
The Incan invaders make a break for the colonies. Theyre not invaders. Theyre reinforcements!
Berlin Cavalry -> Cavalry
Uaxacutun temple -> market
New Bapedi Harbor -> Courthouse
Zulus end their embargo against us
1535 AD - An army razes Nasca
The other army blitzes through 3 invading cavalry and 1 invading guerilla.
The reinforcement cavalry are no more.
Upgrade a couple more rifles and a cannon.
Move another inf to New Konigsberg. Barring a culture flip, we have a good choke.
Trade Zulu wine and gems for fur and silks
IBT - Incan reinforcements keep streaming through the shooting gallery
Leipzig Cav -> Inf
Frankfurt explorer -> explorer
Nuremburg Police -> bank
Bremen Police -> Settler
Uxmal Library -> Harbor
New Leipzig Market -> artillery
New Nuremburg settler -> library
Switch Konigsberg to the Pentagon
1540 AD - Lots of action around the front. Kill a bunch more Incan reinforcements.
IBT - Incans continue to run around waving their arms.
Konigsberg pentagon -> police
Stuttgart university -> cavalry
New Berlin courthouse -> artillery
Brandenberg market -> Barracks
1545 AD - Upgrade 4 cannons
Seize all mountain tiles.
Bombard more Incas
We need more cavalry. Our strength is mainly 3 cavalry armies and a ton of artillery/cannons. One army has 4 cavalry, thanks to the Pentagon
1545 AD - More of the Same. Were getting stretched thin by all those Inca targets.
IBT - Incan cav takes Quiringua. I didnt realize it could reach there.
Frankfurt explorer -> explorer
Heidelberg cav -> cav
Cuello explorer -> barracks
Piedas Negras riots from lost wines
Tulum Market -> aqueduct
Zunguin harbor -> library
New Ulundi market -> aqueduct
New Munich library -> harbor
New Cologne library -> settler
1550 AD - Retake Quiringua with 2 cavs
Bombard and capture Arequipa with 2 armies
Upgrade 2 cannon, 3 rifles
Kill off several redlined infantry, bombard a bunch more.
A longbow kills a redlined inf.
Notes:
- In the first 5 turns of war, we lost 3 cities (temporarily), took 2, razed 1, and gained rubber. We also killed a large number of Incan troops, apparently including most of their cavalry.
- Weve lost a bunch of cavs too. These are the first priority for unit builds.
- Our new cities on the eastern continent arent fully developed. I focused mainly on improvements to get them all up to snuff before switching to cavalry.
- I shut off research to have more money to upgrade cannons with. Be sure to turn it back on once there are no more cannons.
- Try to kill as many redlined Incan infantry as possible before they can escape. I dont think they can build more.
- As tempting as it is to reclaim our captured cities, Id still suggest Ica and Palenque, since Palenque has the Incas only source of rubber and is also a good staging area for explorer raids to pillage their only source of saltpeter.
- The Zulus are on our side. Dont panic when you see them in our territory. I didnt give them a RoP because I was afraid all those cavs would take one of the Incan colonies before we could.
- It looks as if the Inca have pretty much spent their strength unless theyre building up for a counterattack. Are we up for razing them all the way off the continent?
Our troops: