Played half my turns tonight. I founded a few cities and got us Communism, sanitation, and steam. I thought this would be a good time to decide what our timetable is for the Peoples' Revolution. On the downside, America kicked the bucket so we've lost 91 gpt, putting our economy in the wastebin.
1300 AD Preflight:
We have a big army but cant declare war for 15 turns unless the Inca do it for us. Unit support is starting to creep up. We do, however, need more riflemen since well have to absorb a lot of Incan attacks once the war starts. We may even need to surrender the cities past the choke point and just hunker down until we kill off enough cavalry.
Changes: Munich switch to marketplace. Not having one is a scandal. A market plus harbor will let this city grow bigger and pull in more income.
Hannover to University, cheaper to build than a bank and it gives us culture.
Hamburg to aqueduct. Once we get steam, this town will resume growing.
Rush library in Bonn. Itll be worth it and we need the culture.
Rush courthouse in New Leipzig. Itll never finish otherwise.
Move caravel with 2 workers back to the main continent in anticipation of railroads.
IBT - Berlin Heroic Epic -> Rifleman.
Frankfurt cavalry -> University
Bonn Library -> aqueduct
New Leipzig courthouse -> marketplace
New Konigsberg worker -> courthouse
1305 AD - Lower Sci to 50% to prevent overrun
Workers near New Konigsberg road and start to mine a grassland. The mining will bear fruit once were commies.
Workers near New Leipzig finish irrigation
Rifleman near New Leipzig moves into a fort near Cologne.
Settler near Piedas Negras W,NW,W
Worker irrigates floodplain near New Berlin
Workers near Amitikulu N
Workers irrigate another plain near New Hamburg
Change one police in N.H. to a taxman.
Workers near New Zimbabwe move to gem mountain
Caravel moves back to ferry more workers
Workers near Stuttgart wait
Cavalry in Frankfurt to Bremen
Cavalry near Bremen to fort near Cologne
Workers mine hills near Piedas Negras
Workers in homeland wait.
Treb into Cologne for an upgrade
Begin moving cannons to the mountain near Nasca. This city should be the first target in any war in order to relieve the flip pressure on Salzburg.
Upgrade knight in Piedas Negras.
IBT - Where is that Roman settler going?
Heidelberg Cavalry -> marketplace
Piedas Negras settler -> courthouse
1310 AD - Science to 60%
Continue moving troops into position to strike Nasca.
Upgrade a cat and treb at Cologne
Heidelberg cavalry moves near Coba
Caravel picks up 2 workers and returns. The other workers nearby wait for rails.
Cavalry near Bremen and Cuello move to the Nasca stack.
Piedas Negras settler moves N,N,NW
Settler near Tulim goes W,W,W
Workers chop forest near Amatikulu
Upgrade Zunguin knight
IBT - Those Italians are taking the long way round. Why didnt they go by boat?
Discover Steam -> Electricity. Industry is tempting but I want RP to come during the Mayan war.
New Bapedi Worker -> worker
We have unconnected coal near New Bapedi..
1315 AD - Trade SP to Rome for 303 gold, world map, sanitation, republic, and democracy. They have no coal, so it wont have any immediate effects.
Trade steam and sanitation plus wine, gems, and 747 gold to the Zulu for communism. I decline to revolt before building some police stations.
Workers in the vicinity of the coal mountain converge on it.
Settler near Essen N
Settler on tobacco near Uxmal founds New Munich
Move 3 cavalry near Coba
Workers near New Konigsberg move into Jungle to clear it before Rring.
Worker near Quiringua mines hill
Cannon near P-N - S,S,W
IBT - Zulu destroy Americans
Leipzig Rifleman -> courthouse (for Communism)
Hamburg Aqueduct -> Courthouse
New Hamburg settler -> worker
Brandenburg settler -> courthouse
Turn science to 50% to cope wit hthe loss of the 91 gpt from America.
I cant find any other trades to make up the lost gpt.
1320 AD - Start roading the coal near New Bapedi
Found New Heidelberg as a mountainous fishing town
New Hamburg Settler N,N,W
Chop jungle near New Konigsberg
Cannon near New Berlin W,S,S
Cannon in Cologne to Uaxacutun
2 more cannons move into the Nasca stack, for 8 total.
Leipzig rifle W,W,N
Brandenburg settler S,W
IBT - Nuremburg cavalry -> courthouse
New Berlin Settler -> courthouse
New Zimbabwe Worker -> courthouse
1325 AD - Galley is now NW of Amatikulu. Load a settler and cavalry for an incense snatch.
One last cannon moves to the Arequipa stack, for 8 total here too,
Rifle near Konigsberg N,N,N
Nuremberg cavalry to N of Konigsberg
Settler near Brandenburg SW
Irrigate plains near Amatikulu
Cannon to Brandenburg
New Berlin Settler SW,SW,W
Workers road hill near Piedas Negras
Worker near Quiringua helps mine hill
Switch Quiringua to courthouse
Many workers wait for coal next turn
Swithc Uaxacutun to police station
IBT - We connect our coal
At this point, we could very well do with revolt to communism. I've never used it before and I'd like to see how it works. Monarchy is giving us a pathetic economy and inadequate unit support, and I feel that this game will go well into the modern age. I plan to turn sci to 0% and start rush-building courthouses and police in preparation for the revolution. If nobody objects, I'll also turn Konigsberg's mil. academy into the SPHQ prebuild.
Secondly, I noticed something else. Former America contains 2 coal and 2 lux. I wonder whether it might be best to go to war with the Zulu instead of the Inca and try to sieze this land for the resources. As it is, one fit of RNG spite and we're out of coal. Of course, the Inca have coal too but it's harder to get to. In any case, I'm going to found a city on the incense. Sure, it'll flip eventually, but until then we've got us a free lux. On the other hand, every turn the Incans keep those 3 pesky cities is a turn our cities could flip.