Venice discussion

I would just restart until I was on the coast and near marble or somewhere that would really benefit from Petra.
 
Since Venice is going to be the only city that Venice can build wonders in, it may behoove Venetian players to move their initial Settler around until they get the perfect spot. If you don't start on the coast, you might as well resign - you're locking yourself out of a third of the wonders, and stunting your navy. Hopefully Venice has a start bias for coastline within two tiles of a mountain.

I'd be more concerned with Venice being non-coastal that it locks me out of those juicy sea trade routes. But a coastal start bias is a given.
 
I'd be more concerned with Venice being non-coastal that it locks me out of those juicy sea trade routes. But a coastal start bias is a given.

People seem to be missing a lot of logic here...

Venice isn't an "OCC" civ, an OCC by standards is a civilization that controls only 1 city AT ALL times. Venice controls city by absorbing city states or conquering them.

So... it means all you have to do is get a city on a coast, capture it or absorb it if it's a City State, and voila, you got yourself a coastal city, you can buy stuff with gold from there.

If Venice is going to get a Coastal Bias, you have a LOT of chance that it's going to star there.
 
People seem to be missing a lot of logic here...

Venice isn't an "OCC" civ, an OCC by standards is a civilization that controls only 1 city AT ALL times. Venice controls city by absorbing city states or conquering them.

So... it means all you have to do is get a city on a coast, capture it or absorb it if it's a City State, and voila, you got yourself a coastal city, you can buy stuff with gold from there.

If Venice is going to get a Coastal Bias, you have a LOT of chance that it's going to star there.

Good point :) So what's better if you have to chose (let's say the rest is comparable)? Coastal capital without river with wonders perspective (Great Lighthouse, Colossus), or continental capital on river/lake (Garden)?
 
People seem to be missing a lot of logic here...

Venice isn't an "OCC" civ, an OCC by standards is a civilization that controls only 1 city AT ALL times. Venice controls city by absorbing city states or conquering them.

So... it means all you have to do is get a city on a coast, capture it or absorb it if it's a City State, and voila, you got yourself a coastal city, you can buy stuff with gold from there.

If Venice is going to get a Coastal Bias, you have a LOT of chance that it's going to star there.

This still doesn't let you build coastal wonders, because you can't build wonders in puppets.
 
I wonder if the Merchant of Venice units will have unique names like the Khans. Could Antonio be in?

I hope they do. Certainly Marco Pollo will be on the list.

They should call them Great Bankers. A merchant goes to a city-state and makes a tidy profit. The Merchant of Venice goes in and comes away with a mortgage for the whole city.

When I think bankers, I think Florence, not Venice.
 
Good point :) So what's better if you have to chose (let's say the rest is comparable)? Coastal capital without river with wonders perspective (Great Lighthouse, Colossus), or continental capital on river/lake (Garden)?
I think that could be only answered with exact numbers(i. e. when BNW comes out) but I suspect coastal could be better for 1. earlier access to naval trade route 2. can buy sea units in capital(where your Heroic epic is located)
 
Hopefully Venice has a start bias for coastline within two tiles of a mountain.

on or adjacent to desert. you wouldn't want to miss out on petra. /sarcasm

seriously, though, it does not seem like a big deal that you'd have to reroll if you want a specific option.

edit: also, you can conquer whatever city builds the coastal wonders you want.
 
Well, I can't say I'm not happy about Venice being in. It's been a favourite of mine since I read Norwich's History of Venice. Can't say I've been won over by how it's been represented in BNW though. Here are my thoughts:

- Terrible representation of a Lion of St. Mark and a poor choice of colours. Next thing you know we'll have Dandolo speaking Italian. Sigh.
- I don't mind the puppet thing. Guess it symbolises the instalment of podestas in the various cities of the republic.
- Merchant of Venice seems ok. Venice did acquire a goodly amount of territory through hard negotiation. Not sure how different that is to many other empires though. But I understand you have to pick something to differentiate.
- The Galeass is a poor fit though. Venice's naval power had a lot more to do with their ability to construct ships quickly rather any superior quality. I'd have thought cheaper ships, or a UB would have been better.
 
I'm assuming that Venice will be given a coastal start bias for both historical and unique synergy, but what is the best start position in everybodys opinion? Mine would be coastal start but limited ocean in workable area, with desert hills and oasis with resources on those hills to help with the beeline to markets (Petra in same tech, market for more merchants).
 
I hope they do. Certainly Marco Pollo will be on the list.

When I think bankers, I think Florence, not Venice.

The first modern bank was established in Venice 700 years ago, followed by copycats in Barcelona and Genoa.
 
I feel bad for the devs. There must be some annoyance at this leak.

But at least we finally fricking know...

They're crying all the way to the bank; the PR effect of all this argument and discussion about the last two BNW civs has likely boosted sales more than any marketing campaign could.
 
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