I'm not sure if this is a bug or if the Aztec civ bonus is just terribly broken.
Playing a game on Emperor the Aztec (AI) civ started nearby. On turn 76 he declared war after amassing 7 of his UU near my borders. Despite the fact I had 12 defensive units consisting of both warriors and slingers, he quickly decimated my forces.
His warriors had a STR 31 (Base 28) and 3 turns later had a STR 36 compared to my STR 20 Warriors. The Aztec bonus says that Montezuma provides +1 STR to his units for each different Luxury resource improved in Aztec lands.
He only had 3 cities and at most that I had seen 4 different types of luxury resources. I think the bonus is broken and is providing him +1 STR for every improved luxury resource, instead of each different Luxury resource which is incredibly broken atm.
In addition, his UU have "a chance" to turn captured enemy units into Builders. When he attacked me he turned every single unit he defeated into a Builder, all 12. Either the AI has the best RNG ever or this too is broken and working 100% of the time.
Playing a game on Emperor the Aztec (AI) civ started nearby. On turn 76 he declared war after amassing 7 of his UU near my borders. Despite the fact I had 12 defensive units consisting of both warriors and slingers, he quickly decimated my forces.
His warriors had a STR 31 (Base 28) and 3 turns later had a STR 36 compared to my STR 20 Warriors. The Aztec bonus says that Montezuma provides +1 STR to his units for each different Luxury resource improved in Aztec lands.
He only had 3 cities and at most that I had seen 4 different types of luxury resources. I think the bonus is broken and is providing him +1 STR for every improved luxury resource, instead of each different Luxury resource which is incredibly broken atm.
In addition, his UU have "a chance" to turn captured enemy units into Builders. When he attacked me he turned every single unit he defeated into a Builder, all 12. Either the AI has the best RNG ever or this too is broken and working 100% of the time.