[GS] Victoria: Delay RNDY or Prior RNDY

What does this mean? You cheat?

Which I have mentioned in governor posts before But getting fist envoy in enough CS's is not easy.

:eek: So you have time to research both writing and celestial navigation before T40? Are you only playing maps with science CS's you get first envoy in ?
So risky eh? without double settlers, magical science and good CS it is still risky. And if it fails you have no science and swords bearing down on you... and you still have no archers! No, lily... it is not a sound strategy. And I cannot make sense of how you got so much in 40 turns of normal speed. The math just does not work unless you started with like +9 production in your cap, 2 science tiles to work and 2 early CS's

By mentioning double settler I mean after the initial builder I build 2 settlers instead of one consequently. Not cheating of course. I love starting with 3 cities instead of 2. However if I'm detected a barb scout then I start building warriors and slingers to defend.

First envoy of CS? Yes this is not guaranteed. If you're unlucky to get the first meet or finish its request you do not get that.


I just tried a third map, I got 19/19 in ancient era. Though there is no barb camp +3 on this map, also I was preparing for a +3 campus however that is 1T late. Also I'm 1T to political philosophy which provides +3. Leaving me at 18/19, Very unlucky.

But luckily a volcano nearby bursts out so I still get +1 after mining next to the volcano and finally succeed. Yes still lucky.

So I managed to get to golden classical on online deity 2/3 times.

I guess for England, if you wish to enter golden classical , it is not guaranteened but more than half of the cases you can enter that.
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What does this mean? You cheat?

Which I have mentioned in governor posts before But getting fist envoy in enough CS's is not easy.

:eek: So you have time to research both writing and celestial navigation before T40? Are you only playing maps with science CS's you get first envoy in ?
So risky eh? without double settlers, magical science and good CS it is still risky. And if it fails you have no science and swords bearing down on you... and you still have no archers! No, lily... it is not a sound strategy. And I cannot make sense of how you got so much in 40 turns of normal speed. The math just does not work unless you started with like +9 production in your cap, 2 science tiles to work and 2 early CS's
In 4 of my tests I settled wonders which is +6 but still failed because of no CS, no barbs etc etc
Settling another continent for +3 is incredibly rare. very very rare because you have to be the first to get it.
And on Deity your RNDY is 6 not 7 because you are not the first boat in the water. I mean is this really something you have tried or are just pretending to?

Anyone else wanting to validate how easy it is to get a golden classical age as Victoria on deity while beelining RNDY.

I just figure out that since RNDY builds faster than Campus, if you feel that you need the campus to get golden, you can first go campus then research RNDY.
Also you can chop campus.

These strategies work well on online speed.

Yes it is risky however you have multiply ways on online speed to fulfill the gap between 6 from RNDY( actually 6 not 7 since another guy may build a boat quicker than you) and 19 required.

On standard speed? Yes this is hard since you need 25 points. You need to do religion. (Since +3 campus is also +3 Holy Site, but campus is more useful so I go campus. If you think you cannot get campus then you can go Holy Site, of course. You can even pray to get a Prophet. Founding a religion grant you +3 and that prophet is a Great Person so you get additional +1. If you buy a missionary and spread it to a CS after DOW it, you get another +3.)

I'm not sure for standard speed but since on online speed I only need 19 points it is much probable for me to get to golden classical. I test and manage it 2 out of 3 times on random maps.


One more thing, classical Golden Age is really a borderline thing for England. It is not easy to achieve. Even for me I try my best. If you play inefficiently, for example, build a lighthouse but not for the wonder, you may lose a point then the chance of getting that golden age drops severely. In the two of my success experiences, I got 20 and 19 points respectively.

 
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So we go back to your original post
There're two ways of playing Victoria.
When in fact you forgot to add “for online deity”.
In my tests I have been attacked and nearly killed because I went builder settler let alone builder settler settler.
 
So we go back to your original post

When in fact you forgot to add “for online deity”.
In my tests I have been attacked and nearly killed because I went builder settler let alone builder settler settler.

Yes barbarian always born at the same rate regardless of speed. So on online speed I can go builder settler settler but on standard speed that may no longer be a good choice since you're facing barbarian marauding in your territory after you build the first settler instead of after you have built the second one.

Anyway for builder start, keep in mind that your warrior shall move around your capital instead of going direct one way to explore. The first goal for him is to find a barb camp and destroy it for +3 score, not exploration.

BTW If you have spare money you can buy scouts. Leaving money in the stash yields nothing. In my Mongolian diplomacy game (which is the only standard speed game I played recently) I basically bought 2. (But still I only got 21 out of 25 and entered a normal era, however that's because Mongolia doesn't have any early uniques, if I have RNDY then the number may be 27?)

Anyway if you don't start at coast (I know this happens for Victoria, but on online continents it seems that I always start at coast. ) forget about Free Inquiry.
 
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barbarian always born at the same rate regardless of speed.
aaah, an advantage of online speed I was unaware of. This makes slower speeds more challenging than I thought and certainly alters a marathon build priority.
Your posts on here are based on online but many here okay standard and also quite a few marathon and epic. Understanding these differences is important.
 
aaah, an advantage of online speed I was unaware of. This makes slower speeds more challenging than I thought and certainly alters a marathon build priority.
Your posts on here are based on online but many here okay standard and also quite a few marathon and epic. Understanding these differences is important.

Keeping in mind that on faster speed, as in Lily's case, if he gets spotted by barbs he has to switch to warrior/slinger (and probably tech archery), immediately losing his advantage-seeking double settler play.
 
aaah, an advantage of online speed I was unaware of. This makes slower speeds more challenging than I thought and certainly alters a marathon build priority.
Your posts on here are based on online but many here okay standard and also quite a few marathon and epic. Understanding these differences is important.

Yes. On marathon maybe starting with warrior is really a good choice, I'm not sure but it seem that.

Also I guess on marathon the best way to get a pathenon is to find sth. to pillage rather than running the faith policy.
 
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