Mercade
the Counsellor
Earlier this week I finished the "Ancient Treasures" introduction of Conquests and I though it was a great concept to scramble for the Victory Point locations (obelisks) all over the map. Right now, if you enable Victory Points to a random map game, they are only at the players start locations (which means capturing the capital). The alternative is adding them to a custom map in the editor.
I think it would be a great addition if it were possible to have Victory Point locations randomly spread over the map when generating a random map. Ideally, when you select Victory Points as victory condition, there should be a selector for No random (only start locations), Low, Medium or High number of Victory Points. This could be in the INI file, too. The request to Firaxis would be to add this in a patch.
Do you like the idea of having random Victory Points as option on a random map?
I think it would be a great addition if it were possible to have Victory Point locations randomly spread over the map when generating a random map. Ideally, when you select Victory Points as victory condition, there should be a selector for No random (only start locations), Low, Medium or High number of Victory Points. This could be in the INI file, too. The request to Firaxis would be to add this in a patch.
Do you like the idea of having random Victory Points as option on a random map?