VirusMonster said:You can read more to learn my views on the topic of save&reloading.
I don't think save&reloading here and there to win a fight where you already have higher odds is a cheat.
Sorry but I didn't read the other link, but this last sentence is a bit of a give-away, isn't it? Higher odds should mean win...well in that case every time you attacked at lower odds and WON, you should reload. Because you were expected to lose. The chance to lose when attacking with high odds is very annoying when it happens to you...but what about the time your poor lone archer beat off 2 axemen and saved your Civ? Or the "suicide" catapult who managed to kill of the toughest defender (in addition to casing the expected collateral damage)? And so on.
History has seen many such examples of units winning the day despite being heavily outgunned. Rodimtsev's Guards division attacking at Stalingrad. The thin red line in the Crimean war. The 300 Spartans who held off a vast Persian force at Thermopylae (okay they lost in the end...). The 20'th Maine rgt. at little round top.
As a commander you could succed by gambles and reckless moves (kinda like Hitler did) but to assure victory even Sun Tzu wrote something like "A losing general will make his dispositions, and then engage the enemy and seek victory. The winning general will first assure victory, then engage the enemy"
If you like to win, be like Gen. Mongomery, and do not attack until you have overwhelming superiority. If this cannot be done, try the reckless approach. But do pay the consequences if you fail.
(incidently, Monty did fail at Arnhem despite having what he deemed superiority, but that's how the odds (and bad intel) can work out.)
I'm not an expert player yet, and I have just played for fun against deity. For testing purposes you could use it, but never in the way suggested in the quote (I SHOULD have won that...)
How frustrating wouldn't it be if the game crashed every time you won at <15% odds...the game's way of reloading...