Virusmonster's optimal strategy at Deity difficulty for a huge map

DaviddesJ said:
Really?? I thought you endorsed the thread and would consider the low rating to be inaccurate.
The strategy is fine for those who think so, but personally I don't like long games so obviously I don't like strategies for long games. My games are 1 ½ h less.
 
Kalleyao said:
The rating shows how good this thread is.
Don’t get me started with all the different point of view stuff, but out of bad can come something good. So I just joined the club to do this:

Thank you !!!!!!! VirusMonster I really liked your article and even more your way of dealing with these party poppers. :goodjob:
I tried to apply most of your strategies and did quite well (on Immortal). Now I am up for the deity challenge.
As casual payer I can need therefore every luck (save/reloading) in the world.
And guys it is just a game so play on and have fun.
 
Schnucki said:
Don’t get me started with all the different point of view stuff, but out of bad can come something good. So I just joined the club to do this:

Thank you !!!!!!! VirusMonster I really liked your article and even more your way of dealing with these party poppers. :goodjob:
I tried to apply most of your strategies and did quite well (on Immortal). Now I am up for the deity challenge.
As casual payer I can need therefore every luck (save/reloading) in the world.
First of all I'm telling reality. The rating shows how good this is, not you. And if you call this strategy I call entering the worldbuilder strategy. i rather enter worldbuilder to give myself the units i nedd rather than waste time reloading.
 
VirusMonster said:
Both defensive and offensive comments are welcome. I can take some critics, have no problem with it.

Man, my 6 quechuas died to 2 fortified archers on a hill/capital, I wanna cry. I will regenerata the map again (prolly 100th time today). There should be a get me a "plains/hill" start/regenerate map buttom for this strategy to work out :D "plains/hill" starts are pretty rare.

Do you reload when you lose a combat so that you win? Restarting until you get the perfect start is essentially the same thing.
 
Gogf said:
Do you reload when you lose a combat so that you win? Restarting until you get the perfect start is essentially the same thing.
Its the same sort of thing, to a different extent.

I won't begrudge someone regening maps a lot though, especially not on deity. Reloading combat after combat is silly though. Theoretically if you had infinite patience you could do this with EVERY combat. If you're winning every single battle, you'll definitely win the game.
 
gryjrd said:
This thread is ****.
1. It's not safe proof. People have said they failed after many attempts.
2. You obviously don't know what critique is.
3. Like people siad, this thread should be named "Reload until you win". Simply give yourself a Modern Armour so you have 100 % win chance.
I rest my case.

Muhahaha :)

Bro, I know the difference between critique and insult very well, but I seriously doubt that your stunningly low post count combined with your cheeky posts will get you anywhere. Why don't you try playing a few games on Settler difficulty? Perhaps, you will learn some manners. Or maybe not, you might get even more angry by losing at settler, haha :) Why don't you and IamwhoIam just play some multiplayer; it seems like you have found your match! Don't forget to put no AI or it might beat you both :lol:

You both obviously have not tested the ideas yourself and talk on based on other's experiences. I update the article regularly based on all sorts of feedback, both good and bad, but you are too blind and ignorant to realize any effort that is going in to the article. I added the "what to do if not getting a perfect hills/plain strat" section after slightly unhappy comments, but you won't even bother reading stuff. I even corrected myself after suggesting the worker lure out trick that later I tested out to be not working.

I might attempt to understand your garbage if you had first attempted to beat deity fair & square and put here on the forums why you failed. Without trying it out on deity yourself, you will never come close to comment meaningfully on a deity strategy, yet alone to understand it first.

Moderator Action: Warned for flaming.
Please read the forum rules: http://forums.civfanatics.com/showthread.php?t=422889

P.S to moderator: They call curse words in their posts, that appears as ****, but you won't warn them at all. Most likely, they will make a new account because of their low post count and skill level, but how is that fair? You should have warned them first!
 
You can't win every fight on deity even if you save/reload nonstop, even if you had the 100-hour patience to finish the game.

Without diplomacy, city management, and the right expansion&technology strategy you are toast vs the huge AI stacks. You need massive number of troops to succeed.

So stop saying this strategy is save/reload dependent; it is not, because save/reload only helps you to preserve a troop here and there. People are free to use save&reload to save a troop here and there for their own entertainment or to learn from their strategic mistakes. In my eyes, they managed to beat deity with little save&reloading which is ok. Of course, it could be better for HOF purposes to beat it without any save&reloading, but as long as people can still enjoy the game, little save&reloading only helps to expand the game experience. Nothing wrong with it.
 
VirusMonster said:
Muhahaha :)

Bro, I know the difference between critique and insult very well, but I seriously doubt that your stunningly low post count combined with your cheeky posts will get you anywhere. Why don't you try playing a few games on Settler difficulty? Perhaps, you will learn some manners. Or maybe not, you might get even more angry by losing at settler, haha :) Why don't you and IamwhoIam just play some multiplayer; it seems like you have found your match! Don't forget to put no AI or it might beat you both :lol:

You both obviously have not tested the ideas yourself and talk on based on other's experiences. I update the article regularly based on all sorts of feedback, both good and bad, but you are too blind and ignorant to realize any effort that is going in to the article. I added the "what to do if not getting a perfect hills/plain strat" section after slightly unhappy comments, but you won't even bother reading stuff. I even corrected myself after suggesting the worker lure out trick that later I tested out to be not working.
Syas the one whos have no hof entry. Agree, if its hofsafe why have I seen noone posting I won and submitted to hof? And the worker lure works perfectly. You need to practice more. And you didn't found the strat so of course you don't know how you use it.
 
Kalleyao said:
Syas the one whos have no hof entry. Agree, if its hofsafe why have I seen noone posting I won and submitted to hof? And the worker lure works perfectly. You need to practice more. And you didn't found the strat so of course you don't know how you use it.

Dude, it is possible to cheat even on HOF if you have 2 PCs where Civ4 is installed. Just copy&paste your saves on a network to the other PC and test out whether you win or lose battle, then try it out real on the main PC where you play HOF. There is no way for detection.

I have respect for all fair HOF winners who publish their strategies, but I was very skeptical about some Deity Huge or Immortal Huge map winners on 1.52. I will see again on 1.61.

In the game I tested worker lure out trick, Rome had 2 archers, none of which would attack the lone worker, because there was a huge quechua army nearby. Even if I let only 1 quechua inside enemy territory, just so to finish off the weak archer after he captured the worker, the AI still would not come out. I guess it works in some situations, I have seen it to work, but I can't figure out why it does not work in some other situations. Perhaps you can elaborate on this topic with your vast deity experience?
 
VirusMonster said:
Dude, it is possible to cheat even on HOF if you have 2 PCs where Civ4 is installed. Just copy&paste your saves on a network to the other PC and test out whether you win or lose battle, then try it out real on the main PC where you play HOF. There is no way for detection.

I have respect for all fair HOF winners who publish their strategies, but I was very skeptical about some Deity Huge or Immortal Huge map winners on 1.52. I will see again on 1.61.

In the game I tested worker lure out trick, Rome had 2 archers, none of which would attack the lone worker, because there was a huge quechua army nearby. Even if I let only 1 quechua inside enemy territory, just so to finish off the weak archer after he captured the worker, the AI still would not come out. I guess it works in some situations, I have seen it to work, but I can't figure out why it does not work in some other situations. Perhaps you can elaborate on this topic with your vast deity experience?

Why do you insist on acting like you such a god-like player of Civ? The real test of ability is multiplayer, so your thinly veiled insults relating to the lack of other players' deity experience are irrelevant unless you can back up your own skills in multiplayer.

That said, your argument that people would bother to copy and paste saves for a huge map onto another computer just to see combat results is ridiculous. Nobody is actually going to waste that much time for no reason.
 
Gogf said:
Why do you insist on acting like you such a god-like player of Civ? The real test of ability is multiplayer, so your thinly veiled insults relating to the lack of other players' deity experience are irrelevant unless you can back up your own skills in multiplayer.

I don't claim to be a "god-like" civ4 player, my multiplayer experience is mediocre, I am trying to learn the game through test&trial, through asking questions to other players, through learning from other's experiences. Since I could not succeed with the worker lure out trick myself against Romans at one of my test games, I asked a more knowledgable wannabe person, Kallayeo, for his opinion. Nothing god-like in that question, just a curious question how same tactic actually works out. If he shares some tips why I failed and why he succeeded with this trick, I would accept he knows his stuff. Right now, he made a comment without backing it up just to claim that he is more superior player than me, which I think totally irrelevant discussion, because we are here to learn tactics not to prove who is more superior. You can go to the civ4 league and test your skills out and show you play better civ4 than the rest of the world.

I have had a good experience with a certain strategy on deity huge map, that is why I decided to write this article. Everything I wrote in this article is backed up by my own test&trial, it is not an imaginary civ4 strategy that is purely dependent on save&reloading to win zillion of combats. If you follow this strategy, you might have very nice 6 city start by 2000-2500BC on a deity huge map. I usually lose afterwards, but I learned from my losses and put my experience into the article so others can not do the mistakes I did.

Gogf said:
That said, your argument that people would bother to copy and paste saves for a huge map onto another computer just to see combat results is ridiculous. Nobody is actually going to waste that much time for no reason.

It takes too little effort actually, you just would have your laptop open and save&reload important battles to minimize unit loss. The mere possibility of such thing is sufficient to say that lack of HOF entries by my part can't logically lead to the conclusion that I am a bad civ4 player or that my strategy is not good enough for HOF. Perhaps, some people have trouble understanding that on my list of priorities scoring on HOF is pretty low.

I am an alright player, I know the basics of the game, I have played sufficient games to say whether a certain trick works out or not, you won't fool me by saying worker lure out trick works in all cases, because I have seen it not work with my own eyes.

If all this what I've written still makes you think that I think of myself as a "god-like" civ4 player, then I am actually a civ4 king in disguise, but for now I have to keep my identity secret. :king:
 
Gogf said:
Why do you insist on acting like you such a god-like player of Civ? The real test of ability is multiplayer, so your thinly veiled insults relating to the lack of other players' deity experience are irrelevant unless you can back up your own skills in multiplayer.

I don't claim to be a "god-like" civ4 player, my multiplayer experience is mediocre, I am trying to learn the game through test&trial, through asking questions to other players, through learning from other's experiences. Since I could not succeed with the worker lure out trick myself against Romans at one of my test games, I asked a more knowledgable wannabe person, Kallayeo, for his opinion. Nothing god-like in that question, just a curious question how same tactic actually works out. If he shares some tips why I failed and why he succeeded with this trick, I would accept he knows his stuff. Right now, he made a comment without backing it up just to claim that he is more superior player than me, which I think totally irrelevant discussion, because we are here to learn tactics not to prove who is more superior. You can go to the civ4 league and test your skills out and show you play better civ4 than the rest of the world.

I have had a good experience with a certain strategy on deity huge map, that is why I decided to write this article. Everything I wrote in this article is backed up by my own test&trial, it is not an imaginary civ4 strategy that is purely dependent on save&reloading to win zillion of combats. If you follow this strategy, you might have very nice 6 city start by 2000-2500BC on a deity huge map. I usually lose afterwards, but I learned from my losses and put my experience into the article so others can not do the mistakes I did.

Gogf said:
That said, your argument that people would bother to copy and paste saves for a huge map onto another computer just to see combat results is ridiculous. Nobody is actually going to waste that much time for no reason.

It takes too little effort actually, you just would have your laptop open and save&reload important battles to minimize unit loss. The mere possibility of such thing is sufficient to say that lack of HOF entries by my part can't logically lead to the conclusion that I am a bad civ4 player. Perhaps, on my list of priorities scoring on HOF is pretty low.

I am an alright player, I know the basics of the game, you won't fool me by saying worker lure out trick works in all cases, because I have seen it not work with my own eyes.

I am actually a civ4 king in disguise, but for now I have to keep my identity secret. :king:
 
DaviddesJ said:
Multiplayer Civ is a good test of how fast you can play, but it doesn't have much to do with how well you can play.

Well, that is definitely some other point of view :) I learned a lot from my multiplayer games, so I would say every solo player should check out the multiplayer arena. For example, massing elephants is very strong if you get them early enough and now in my single player games, I research Construction right after CoL. I did not realize that until I got crushed in multiplayer by elephants.
 
I'm curious, what's your native language? It's the first time i see someone write %100 and %40-50 instead of 100% and 40-50%.
 
Zombie69 said:
I'm curious, what's your native language? It's the first time i see someone write %100 and %40-50 instead of 100% and 40-50%.

If you are asking me, then my answer would be that in my native language when we say one hundred precent, we actually say "precentage 100", i.e. words are told in reverse. When I reflect the spoken language into my writing, then I would have to put the % sign before the 100. In English, you say "100 precent", so you must put the % sign after the number :) But I was careless about the grammar and make many mistakes. Hopefully, you can understand what I meant in the article :)

And my nationality is...






















Incan :) My great great great great great, %100 great grandfather was a great quechua general. :lol:
 
VirusMonster said:
Well, that is definitely some other point of view :) I learned a lot from my multiplayer games, so I would say every solo player should check out the multiplayer arena. For example, massing elephants is very strong if you get them early enough and now in my single player games, I research Construction right after CoL. I did not realize that until I got crushed in multiplayer by elephants.

I agree, if you want to learn about the strengths and weaknesses of rushing with various early units, then MP is all about that. But that's a small piece of the real game, for me. You aren't going to learn much about cultural victories, or the effective use of most civics, or even about most Wonders, from MP play.
 
DaviddesJ said:
I agree, if you want to learn about the strengths and weaknesses of rushing with various early units, then MP is all about that. But that's a small piece of the real game, for me. You aren't going to learn much about cultural victories, or the effective use of most civics, or even about most Wonders, from MP play.

True. The articles here helped me most on those points.
 
I didn't know one would say "percentage 100" in Spanish. I feel like you're pulling my leg. Care to add a little paragraph in Spanish to prove your point? No hablo español muy bien, pero puedo decir si es verdad que el español es tu primer idioma, si puedo leerte un poco.

Sorry about slightly hijacking your thread.
 
Zombie69 said:
I didn't know one would say "percentage 100" in Spanish. I feel like you're pulling my leg. Care to add a little paragraph in Spanish to prove your point? No hablo español muy bien, pero puedo decir si es verdad que el español es tu primer idioma, si puedo leerte un poco.

Sorry about slightly hijacking your thread.

I am not spanish man, sorry :) My roots go all the way back to the ancestors of Atilla the Hun and the spread of Mongolic/Turkish tribes from Central Asia over Northpole into the Americas. :king:
 
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