Vote for favorite civ

What is your favorite civ?

  • Amurites

    Votes: 19 11.0%
  • Balseraphs

    Votes: 12 7.0%
  • Bannor

    Votes: 5 2.9%
  • Calabim

    Votes: 23 13.4%
  • Clan of Embers

    Votes: 4 2.3%
  • Doviello

    Votes: 1 0.6%
  • Elohim

    Votes: 7 4.1%
  • Grigori

    Votes: 8 4.7%
  • Hippus

    Votes: 6 3.5%
  • Illians

    Votes: 1 0.6%
  • Infernal

    Votes: 3 1.7%
  • Khazad

    Votes: 6 3.5%
  • Kuriotates

    Votes: 5 2.9%
  • Lanun

    Votes: 9 5.2%
  • Ljosalfar

    Votes: 18 10.5%
  • Luchuirp

    Votes: 11 6.4%
  • Malakim

    Votes: 4 2.3%
  • Mercurians

    Votes: 1 0.6%
  • Sheaim

    Votes: 10 5.8%
  • Sidar

    Votes: 9 5.2%
  • Svartalfar

    Votes: 10 5.8%

  • Total voters
    172
I'm sure the Infernals will be much more popular with their new demonic citizens building.


In my modmod they likely be quite popular: both will have a large number of powerful traits, both heroes start with immortal and will each have equipment that allow a powerful spell, Hyborem and Angels (and all other units with visible wings, except Acheron and Gargoyles) can fly, there is a terrain improvement buildable only on flames which allows a free specialist with demons altars, and Infernal cities start at size 6 (instead of 3) with AV religious buildings. I was also trying to give them powerful starting techs, but it seems their starting techs are ignored and they only get those their summoners had.
 
Sorry, by switching I meant in game; the infernals and mercurians are currently at 1, combined.

It's annoying to build an expensive(relatively) wonder that loses you a city, just to jump from xhundred score with xcities to one city with no real economy.

Honestly you should just let them all be playable at the start.
 
Sorry, by switching I meant in game; the infernals and mercurians are currently at 1, combined.

sorry find Hyborem quite unplayable as he gets autokilled by Basiums world spell leaving a fallow nation even weaker behind.
 
Id be really interested in the Mercurians and the Infernals if there mechanics were a bit different. Usually between myself and the AI, most of the choice land is grabbed up before either can enter the game. Usually they get put in rotten corners of the world and cant expand without immediate war.
 
dont forget that ritual that instakills all demons, which I assume means Hyborem and heroes too.. has anyone used that since Hyborem went in?

Just IMO, heroes should be immune or at least highly resistant to those instakill spells like the ritual and Basium's dratted spell.

edit: What do you suggest, xiir?

I'd like to see Hyborem just take a city like Basium myself. It would probably make it a little easier on the AI at least
 
The Mercurians look more promising than the infernals only because you can at least continue to get the founding AI tech, but in general it costs a lot. Infernals as it sits appear and get killed in most games, esp if they are close to the player, MC's improvments seem very promising though.
 
Sorry, by switching I meant in game; the infernals and mercurians are currently at 1, combined.

I used to like to switch to Hyborem but ever since the computer started using its first turn to found Dis in a terrible location, I've been less of a fan.
 
dont forget that ritual that instakills all demons, which I assume means Hyborem and heroes too.. has anyone used that since Hyborem went in?

I tried giving all the demon and undead heroes the magic resistant promotion, but they still got instakilled by Basium's spell. Am afraid that giving them Magic immunity might not work or if it did be too overpowering.

I'd like to see Hyborem just take a city like Basium myself. It would probably make it a little easier on the AI at least

I'd like to see Hyborem's Manes be able to compete more with Basiums Angels to make this possible. Note, this could just mean he can get them more easily as its easier to find units with the right promotions of order/rok to make angels than it is to get manes from Av/OO
 
I like Infernals. The main reason I don't play them most of the time is that I feel like I'm cheating when I play them against the AI. Impossibly large cities are powerful... and thanks to the new building, even easier to get o_O
 
I used to love playing the Mercurians. I really enjoyed playing the Elohim for half a game (roughly) and then switching over to Basium.

However, as I mentioned in another thread the combination of numerous bugs and horrible ally AI have driven me away from the Mercurians.

Lately, though, I am trying to play a game with EVERY civ, but it gets difficult with the break-save patches and that I like to play at Epic. Still, there is so much variety in the different civs it really is like playing a completely different game each time. :)
 
Yeah, for me I just don't like giving up the empire I struggled to forge. Being shackled to an AI as Basium doesn't work so hot (and if you don't switch, giving up a city is a bit annoying), and for the Infernals it is rather odd to pop out and start from scratch in a world where everyone hates you. But that could change a bit with the new modifications to Hyborem's group.

Mainly though, personally, I am a builder type, so neither one really suits my style. And I play on a laptop, so Hell Terrain (mainly fire) causes a lot more system stress :(
 
Balseraph :) Not only do they have wonderful recon units, which I like. No, the whole concept of mad/evil clowns is just my cup of tea :D
 
The Grigori are, IMO, the most powerful, but my favorites have to be the Bannor, with their "all or nothing" take on life. I get pictures of raging crusaders, who immediately would stop their charge if they viewed their victims as honestly changing their ways.



Also, they remind me of a character from the Thomas Covenant books of the same name, whom I could believe would rise high in their ranks (maybe I'm projecting the character onto the civ?)
 
I look at the results of the poll and I continue to marvel at how wonderful this game/mod is -- look at well balanced the results are!

Kael, you are amazing!

Best wishes,

Breunor

PS I'll vote when I've played more people. The Bannor so far are my favorite, they are such a great fit for the Breunor style!
 
Calabim here.

They have probably the most ruthless and effective way to make sure the population stays in line, and get really high level vampires at the same time. :)
 
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