As we move into the final stretch of the voting, here are the close races (which is any thread where the top two options are within 10 votes of each other.
Dead even!!!
[Vote] - (7-07) Polynesian Maori Warrior Proposals
Voting Instructions Players, please cast your votes in the poll above. Vote "Yea" for every proposal you'd be okay with if it were implemented. Vote "Nay" if you'd be okay if these proposals weren't implemented. You can vote for any number of options. All votes are public. If you wish, you can...
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[Vote] - (7-16) Kidnap Specialists Mission Proposals
Voting Instructions Players, please cast your votes in the poll above. Vote "Yea" for every proposal you'd be okay with if it were implemented. Vote "Nay" if you'd be okay if these proposals weren't implemented. You can vote for any number of options. All votes are public. If you wish, you can...
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[Vote] - (7-21) Sabotage City Production Mission Redesign Proposals
Voting Instructions Players, please cast your votes in the poll above. Vote "Yea" for every proposal you'd be okay with if it were implemented. Vote "Nay" if you'd be okay if these proposals weren't implemented. You can vote for any number of options. All votes are public. If you wish, you can...
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[Vote] - (7-23) Council of Elders Rebalance
Current: The founder belief Council of Elders reads "When a City adopts your Religion for the first time, gain 20 Science and Production in your Holy City, scaling gradually based on the number of Cities following your Religion (bonus caps at 25 Cities). [unlocks Holy Council]" Note: for the...
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[Vote] - (7-24) Supply Cap Penalty Rework
Current: Exceeding supply cap limit effect Production and Growth Proposal: Exceeding supply cap limit effect Production and Food directly Rationale: So, if you have more soldiers than you can afford, some of your hammers are spent on their weapons and armor. That part is logical. It should...
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[Vote] - (7-26 & 7-27) Tradition & Fealty Scaler Proposals + Fealty Policy Rework Proposals
Voting Instructions Players, please cast your votes in the poll above. Vote "Yea" for every proposal you'd be okay with if it were implemented. Vote "Nay" if you'd be okay if these proposals weren't implemented. You can vote for any number of options. All votes are public. If you wish, you can...
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[Vote] - (7-38 & 7-39) Authority Rework Proposals
Voting Instructions Players, please cast your votes in the poll above. Vote "Yea" for every proposal you'd be okay with if it were implemented. Vote "Nay" if you'd be okay if these proposals weren't implemented. You can vote for any number of options. All votes are public. If you wish, you can...
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[Vote] - (7-40) Progress Rework Proposals
Voting Instructions Players, please cast your votes in the poll above. Vote "Yea" for every proposal you'd be okay with if it were implemented. Vote "Nay" if you'd be okay if these proposals weren't implemented. You can vote for any number of options. All votes are public. If you wish, you can...
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[Vote] - (7-41 & 7-42) Japanese Dojo Buff Proposals
Voting Instructions Players, please cast your votes in the poll above. Vote "Yea" for every proposal you'd be okay with if it were implemented. Vote "Nay" if you'd be okay if these proposals weren't implemented. You can vote for any number of options. All votes are public. If you wish, you can...
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[Vote] - (7-44) Remove Notification When A Trade Route From Another Player Is Plundered
Proposal: Remove the notification "Player X has plundered a trade route player Y established with you." Rationale: It's unnecessary and there are too many notifications in the game. The fact that a foreign trade route with the player has been plundered isn't in any way important, the yields are...
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[Vote] - (7-45 & 7-46) Mongolian Khan & Ordo Proposals
Voting Instructions Players, please cast your votes in the poll above. Vote "Yea" for every proposal you'd be okay with if it were implemented. Vote "Nay" if you'd be okay if these proposals weren't implemented. You can vote for any number of options. All votes are public. If you wish, you can...
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[Vote] - (7-55 & 7-56) AI Difficulty Bonus Change Proposals
Voting Instructions Players, please cast your votes in the poll above. Vote "Yea" for every proposal you'd be okay with if it were implemented. Vote "Nay" if you'd be okay if these proposals weren't implemented. You can vote for any number of options. All votes are public. If you wish, you can...
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[Vote] - (7-58) Rename East India Company To Chartered Company
Proposal: East India Company National Wonder is renamed to Chartered Company Amendment: changed the name from "National Trade Center" to "Chartered Company" Rationale: East India is too specific, while the game has a plethora of different Civilizations and cultures. A more generic name fits...
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[Vote] - (7-59 & 7-60) Spy Consecutive Election Rigging Proposals
Voting Instructions Players, please cast your votes in the poll above. Vote "Yea" for every proposal you'd be okay with if it were implemented. Vote "Nay" if you'd be okay if these proposals weren't implemented. You can vote for any number of options. All votes are public. If you wish, you can...
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[Vote] - (7-69) Diplomatic Buildings - Count CS You Conquer As Allies For Bonuses
Proposal: (friendship benefits unchanged) Schriver's Office +1 food and +1 faith per CS ally and CS you have conquered. Chancery +2 production per CS ally and CS you have conquered. Wire Service +1 culture and +1 science per CS ally and CS you have conquered. Rationale: The conquest of CS has...
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[Vote] - (7-70) Vassal Unit Levy Proposals
Voting Instructions Players, please cast your votes in the poll above. Vote "Yea" for every proposal you'd be okay with if it were implemented. Vote "Nay" if you'd be okay if these proposals weren't implemented. You can vote for any number of options. All votes are public. If you wish, you can...
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[Vote] - (7-72) Purchase Cost Reduction Rework Proposals
Voting Instructions Players, please cast your votes in the poll above. Vote "Yea" for every proposal you'd be okay with if it were implemented. Vote "Nay" if you'd be okay if these proposals weren't implemented. You can vote for any number of options. All votes are public. If you wish, you can...
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[Vote] - (7-87) Rename Oxford University Proposals
Voting Instructions Players, please cast your votes in the poll above. Vote "Yea" for every proposal you'd be okay with if it were implemented. Vote "Nay" if you'd be okay if these proposals weren't implemented. You can vote for any number of options. All votes are public. If you wish, you can...
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