Civ: Mongols
Difficulty: Emperor
Barbs: Restless
Landmass: Pangaea, 60% water
Climate: 3 billion, temperate, normal
Variants:
Added requirement, no representitive governments (small requirement though.)
Rolled a few starts, but most resembled the steppes, Himalayas, or north Siberia. Here was a good one, but I can roll more if desired:
Roster:
viper275
DocTsiolkovski
el filet
Admiral Kutzov
plarq
LulThyme
BACKUP PLAYER-romeothemonk
Edit: Forgot to post basics. 24/48 good, swaps are OK if needed.
Save:
Difficulty: Emperor
Barbs: Restless
Landmass: Pangaea, 60% water
Climate: 3 billion, temperate, normal
Variants:
And Barbaric, no culture besides small wonders.Arathorn said:Defiant: You must never give in to a demand from an opponent, that is, you always reject demands for tribute. You may never ally, sign a Right of Passage, MPP, or embargo with another civilization. You may never pay for peace (a peace treaty must either be straight-up or the opponent gives a concession to you. A deal where a tech costs 20 gpt normally and you pay 10 gpt for that tech as part of a peace treaty is fine). Any troops on your soil must be given a boot order every turn. No capturing foreign cities or demanding them in diplomacy. No foreign workers merged into existing cities. If an AI razes one of your cities, that civ must be eliminated.
Added requirement, no representitive governments (small requirement though.)
Rolled a few starts, but most resembled the steppes, Himalayas, or north Siberia. Here was a good one, but I can roll more if desired:
Roster:
viper275
DocTsiolkovski
el filet
Admiral Kutzov
plarq
LulThyme
BACKUP PLAYER-romeothemonk
Edit: Forgot to post basics. 24/48 good, swaps are OK if needed.
Save: