turingmachine
Emperor
- Joined
- May 4, 2008
- Messages
- 1,438
Okay, so I made a trait with python that worked in Civ IV which essentially gave you better starting relations with all civs and thus a slight edge to diplomacy throughout the game.
In Civ IV, I accomplished this in the EventManager python file, OnGameStart, check for the trait, make a loop, getPlayers, AI_changeAttitudeExtra, +2.
Now, can I do something similar in Civ V? (Does the diplomacy system even work that way in V, and what about City States).
If so, can someone help me out or point me in the right direction with the code. I know how to use Python but not Lua (are the two similar?)
In Civ IV, I accomplished this in the EventManager python file, OnGameStart, check for the trait, make a loop, getPlayers, AI_changeAttitudeExtra, +2.
Now, can I do something similar in Civ V? (Does the diplomacy system even work that way in V, and what about City States).
If so, can someone help me out or point me in the right direction with the code. I know how to use Python but not Lua (are the two similar?)