Hi!
I would like to know if there is a way to detect if my custom civilization is in war or not both as player and ai. I would like to add abilities to a special unit for a few turns if the civilization engages/engaged in war.
I have complete understanding of c++ and though I've never written anything in lua, but I understand how it is.
I would like to know if there is a way to detect if my custom civilization is in war or not both as player and ai. I would like to add abilities to a special unit for a few turns if the civilization engages/engaged in war.
I have complete understanding of c++ and though I've never written anything in lua, but I understand how it is.