sixty4half
Immortal
- Joined
- Apr 12, 2015
- Messages
- 647
Tubman seems too easy to play.
Do things to piss your neighbors off while building up a military. Settle close. Go against their traits. Greet Hostile. Maybe build Gate of All Nations.
Get declared war on. Push all Influence to war support. Kill all the early attackers. Sweep the continent and wipe all evidence of their existence from the map.
It just feels to easy.
I propose that Suing for Peace, if declined, should push War Support towards the person Suing for Peace. This would at least give the defender (aggressor?) a chance. How else is the AI supposed to fight back? It like a dirty trick that's to easy to set up.
You activated my Trap Card!
Do things to piss your neighbors off while building up a military. Settle close. Go against their traits. Greet Hostile. Maybe build Gate of All Nations.
Get declared war on. Push all Influence to war support. Kill all the early attackers. Sweep the continent and wipe all evidence of their existence from the map.
It just feels to easy.
I propose that Suing for Peace, if declined, should push War Support towards the person Suing for Peace. This would at least give the defender (aggressor?) a chance. How else is the AI supposed to fight back? It like a dirty trick that's to easy to set up.
You activated my Trap Card!