@Arlborn
We're putting in a completly new naval promotion system and this was the first step of it... Keep your battleships out of the forests and you wont notice the +15 defense.
We're gonna have to see how it plays, I'm going to increase religious victory to 70% this version as a test just so we can see how this works with the crusades/inquisitioners/prefered religions.
I'm very interested to see how this plays out in the cold war stuff I just did..
Prefered Ideologies...mmmm yummy...
@GRM
Post that list to TheLopez's thread!!!

It makes sense all around. Thank you for that. When do you move b.t.w.? For tha matter where? I'm thinking of comeing back to florida.. I used to live in ft.lauderdale. well Sunrise/Plantation
@ Nuke Silo's
Ok I went overboard.... I took GRM's original number and doubled it figuring we would tweak it down... At the moment I cant set max number of buildings dependent on world size... Impaler could more than likely accomplish that. I'll drop it to 4 for this version and we can work from there, I just want to make sure the A.I. WILL build ICBM's... Of course Strategic Bombers and Cruise Nukes are not prevented by this.
Should I push out .7 early? Like tomorow night? and pend most of the other changes to .8? That way we can start playing with the new religion stuff?