Iustus
King
The scenarios for Warlords include a modified version of CvAdvisorUtils.py, but it still includes some things it should not, which trigger asserts when an assert build is made.
For example, the following unit types (such as UNITCOMBAT_GUN) do not exist in most scenarios (certainly not in the Alexander The Great scenario, the source of this excerpt). Deleting these lines solves at least some of the asserts.
lines 100-170
-Iustus
For example, the following unit types (such as UNITCOMBAT_GUN) do not exist in most scenarios (certainly not in the Alexander The Great scenario, the source of this excerpt). Deleting these lines solves at least some of the asserts.
lines 100-170
Code:
if (not gc.getPlayer(pCity.getOwner()).isFeatAccomplished(FeatTypes.FEAT_UNITCOMBAT_GUN)):
if (pUnit.getUnitCombatType() == gc.getInfoTypeForString("[B]UNITCOMBAT_GUN[/B]")):
gc.getPlayer(pCity.getOwner()).setFeatAccomplished(FeatTypes.FEAT_UNITCOMBAT_GUN, True)
if (featPopup(pCity.getOwner()) and (gc.getGame().getStartYear() == gc.getDefineINT("START_YEAR"))):
popupInfo = CyPopupInfo()
popupInfo.setButtonPopupType(ButtonPopupTypes.BUTTONPOPUP_PYTHON)
popupInfo.setData1(FeatTypes.FEAT_UNITCOMBAT_GUN)
popupInfo.setData2(pCity.getID())
popupInfo.setText(localText.getText("TXT_KEY_FEAT_UNITCOMBAT_GUN", (pUnit.getNameKey(), pCity.getNameKey(), )))
popupInfo.setOnClickedPythonCallback("featAccomplishedOnClickedCallback")
popupInfo.setOnFocusPythonCallback("featAccomplishedOnFocusCallback")
popupInfo.addPythonButton(localText.getText("TXT_KEY_FEAT_ACCOMPLISHED_OK", ()), "")
popupInfo.addPythonButton(localText.getText("TXT_KEY_FEAT_ACCOMPLISHED_MORE", ()), "")
popupInfo.addPopup(pCity.getOwner())
if (not gc.getPlayer(pCity.getOwner()).isFeatAccomplished(FeatTypes.FEAT_UNITCOMBAT_ARMOR)):
if (pUnit.getUnitCombatType() == gc.getInfoTypeForString("UNITCOMBAT_ARMOR")):
gc.getPlayer(pCity.getOwner()).setFeatAccomplished(FeatTypes.FEAT_UNITCOMBAT_ARMOR, True)
if (featPopup(pCity.getOwner()) and (gc.getGame().getStartYear() == gc.getDefineINT("START_YEAR"))):
popupInfo = CyPopupInfo()
popupInfo.setButtonPopupType(ButtonPopupTypes.BUTTONPOPUP_PYTHON)
popupInfo.setData1(FeatTypes.FEAT_UNITCOMBAT_ARMOR)
popupInfo.setData2(pCity.getID())
popupInfo.setText(localText.getText("TXT_KEY_FEAT_UNITCOMBAT_ARMOR", (pUnit.getNameKey(), pCity.getNameKey(), )))
popupInfo.setOnClickedPythonCallback("featAccomplishedOnClickedCallback")
popupInfo.setOnFocusPythonCallback("featAccomplishedOnFocusCallback")
popupInfo.addPythonButton(localText.getText("TXT_KEY_FEAT_ACCOMPLISHED_OK", ()), "")
popupInfo.addPythonButton(localText.getText("TXT_KEY_FEAT_ACCOMPLISHED_MORE", ()), "")
popupInfo.addPopup(pCity.getOwner())
if (not gc.getPlayer(pCity.getOwner()).isFeatAccomplished(FeatTypes.FEAT_UNITCOMBAT_HELICOPTER)):
if (pUnit.getUnitCombatType() == gc.getInfoTypeForString("UNITCOMBAT_HELICOPTER")):
gc.getPlayer(pCity.getOwner()).setFeatAccomplished(FeatTypes.FEAT_UNITCOMBAT_HELICOPTER, True)
if (featPopup(pCity.getOwner()) and (gc.getGame().getStartYear() == gc.getDefineINT("START_YEAR"))):
popupInfo = CyPopupInfo()
popupInfo.setButtonPopupType(ButtonPopupTypes.BUTTONPOPUP_PYTHON)
popupInfo.setData1(FeatTypes.FEAT_UNITCOMBAT_HELICOPTER)
popupInfo.setData2(pCity.getID())
popupInfo.setText(localText.getText("TXT_KEY_FEAT_UNITCOMBAT_HELICOPTER", (pUnit.getNameKey(), pCity.getNameKey(), )))
popupInfo.setOnClickedPythonCallback("featAccomplishedOnClickedCallback")
popupInfo.setOnFocusPythonCallback("featAccomplishedOnFocusCallback")
popupInfo.addPythonButton(localText.getText("TXT_KEY_FEAT_ACCOMPLISHED_OK", ()), "")
popupInfo.addPythonButton(localText.getText("TXT_KEY_FEAT_ACCOMPLISHED_MORE", ()), "")
popupInfo.addPopup(pCity.getOwner())
if (not gc.getPlayer(pCity.getOwner()).isFeatAccomplished(FeatTypes.FEAT_UNITCOMBAT_NAVAL)):
if (pUnit.getUnitCombatType() == gc.getInfoTypeForString("UNITCOMBAT_NAVAL")):
gc.getPlayer(pCity.getOwner()).setFeatAccomplished(FeatTypes.FEAT_UNITCOMBAT_NAVAL, True)
if (featPopup(pCity.getOwner()) and (gc.getGame().getStartYear() == gc.getDefineINT("START_YEAR"))):
popupInfo = CyPopupInfo()
popupInfo.setButtonPopupType(ButtonPopupTypes.BUTTONPOPUP_PYTHON)
popupInfo.setData1(FeatTypes.FEAT_UNITCOMBAT_NAVAL)
popupInfo.setData2(pCity.getID())
popupInfo.setText(localText.getText("TXT_KEY_FEAT_UNITCOMBAT_NAVAL", (pUnit.getNameKey(), pCity.getNameKey(), )))
popupInfo.setOnClickedPythonCallback("featAccomplishedOnClickedCallback")
popupInfo.setOnFocusPythonCallback("featAccomplishedOnFocusCallback")
popupInfo.addPythonButton(localText.getText("TXT_KEY_FEAT_ACCOMPLISHED_OK", ()), "")
popupInfo.addPythonButton(localText.getText("TXT_KEY_FEAT_ACCOMPLISHED_MORE", ()), "")
popupInfo.addPopup(pCity.getOwner())
-Iustus