Warlords- What is it good for, absolutely nothing ugh!

Many mods are multiplayer compatable. Me and a friend are actually going to mod the game to our specifications for when we play multiplayer.

Either way though I suggest getting the expansion. Not doing so is a situation where you lose either way.

This is actually the point of the thread. How do you lose by not getting Warlords? All you really lose is vassal states. And with the worlds being as small as they are even on huge I doubt this will be a huge factor in gameplay. A large nation will not vassal easy by any means (or shouldn't), a small one isn't worth the vassal state.
 
AlCosta15 said:
Without Firaxis, there's no Civilization 4. Your choice.

Without Firaxis, someone else would buy the right to the franchise and make Civ 4. That's my choice.
 
Most of my mods are graphical. I will lose FfH2 :( but oh well. I am currently working on my own mod that I will probably end up playing. Then when I pay for the expansion at bottom dollar, I will get to get all the FfH2 updates all at once. I bet I can get Warlords around 6 months to 9 months after its release for around 8-10 bucks. As far as I can tell FIraxis needs at least that amount of time as it is to address the game anyways.

I will probably download Sevomod before the expansion is released so I have it.
 
All I see are a bunch of whiners who're still miffed they suffered the misfortune of not having their product work straight out of the box, even though Firaxis made every effort to fix it, and was particularly quick with aid on those experiencing problems with ATI cards. You people still can't get over it. You all come here, you all play the game and seem to enjoy it, so you need SOMETHING to complain about. If they had delayed it, you would've whined about that too, in all likelihood.

It needs to be quoted, because it's so damn true.
 
Zombie69 said:
Without Firaxis, someone else would buy the right to the franchise and make Civ 4. That's my choice.

At which point it would no longer be Sid Meier's Civilization. Firaxis must seem just horrible to you for you to prefer any other company. Seems a tad reckless and a bit more than a tad extreme, but - hey - that's just me.
 
King Flevance said:
Most of my mods are graphical. I will lose FfH2 :( but oh well. I am currently working on my own mod that I will probably end up playing. Then when I pay for the expansion at bottom dollar, I will get to get all the FfH2 updates all at once. I bet I can get Warlords around 6 months to 9 months after its release for around 8-10 bucks. As far as I can tell FIraxis needs at least that amount of time as it is to address the game anyways.

I will probably download Sevomod before the expansion is released so I have it.

I love Sevomod. It is surely worth downloading, but I'd be curious to know if you're even playing Civ IV in any form when the xp hits 'bottom dollar'. I'm thinking maybe not. ;)
 
armchairknight said:
At which point it would no longer be Sid Meier's Civilization. Firaxis must seem just horrible to you for you to prefer any other company. Seems a tad reckless and a bit more than a tad extreme, but - hey - that's just me.

Sid Meier could very well work for another company. The original Civ wasn't produced by Firaxis, but it was still Sid Meier's Civilization.
 
Zombie69 said:
Sid Meier could very well work for another company. The original Civ wasn't produced by Firaxis, but it was still Sid Meier's Civilization.

True, sir, but not only did Sid write the code of that game, he also founded that company (MicroProse, IIRC). ;) He has now founded Firaxis, but - alas - he has not written the code.
 
armchairknight said:
At which point it would no longer be Sid Meier's Civilization. Firaxis must seem just horrible to you for you to prefer any other company. Seems a tad reckless and a bit more than a tad extreme, but - hey - that's just me.
Well, in fact Firaxis just did some "horrible" things to the Civ franchise.

Given that the genre still is - and will remain - exiting, over the course of the years they developped, gathered and combined some exciting ideas. I don't argue against that.

However, the way in which those ideas have been implemented, doesn't satisfy me at all.
Some of the non satisfying elements are just based on the choice of the developers to take either the right or the left way, this is something the buyer has to live with. As others have pointed out already, you cannot expect to get a game which will be 100% according to your individual expectations.

Other elements though give you the impression that certain things haven't been tested very much. Many of those have been mentioned and repeated for better understanding in this thread over and over again, so I won't do another repetition right now.
One thing, though, may be mentioned, since it hasn't been stated here until now. Bronze and Iron working as well as Calendar constitute "must have" technologies in almost any case. The first ones allow chopping and release the strongest early units, the other one is a must have for many ressources.

This is just one small example of missing balancing.

And things like this make me very doubtful about what we might expect from the WL-expansion.
 
Given YOUR posting, your own statement counts as a minus.

See how far we can get (i.e. nowhere) with empty statements like that?
 
I'm one of the people which really like the quality of this game, in my opinion Firaxis made one of the best games ever made but all people (fanboys included)should admit that Firaxis customer policy wasn't HONEST.
The game was rushed to meet the date of december and sell more copies with Christmas there wasn't any care for customer.When the game was released a lot of ATI cards experienced problems running CIV4.Only after 3 months when 1.52 was released the greatest part of bugs and memory leaks were fixed.1.61 had to be released earlier but it was postponed for months.
On my CIV4 box i see that reccomended specifications is 1,8 ghz cpu and 512 mb ram which is FALSE requirements are a lot higher.
So if you think that Firaxis customer policy is good in my opinion you are objectively wrong.About the game i've nothing to say it's a GREAT GAME.
 
marioflag said:
I'm one of the people which really like the quality of this game, in my opinion Firaxis made one of the best games ever made but all people (fanboys included)should admit that Firaxis customer policy wasn't HONEST.
The game was rushed to meet the date of december and sell more copies with Christmas there wasn't any care for customer.When the game was released a lot of ATI cards experienced problems running CIV4.Only after 3 months when 1.52 was released the greatest part of bugs and memory leaks were fixed.1.61 had to be released earlier but it was postponed for months.

Those are all Take2 issues, not Firaxis issues.

On my CIV4 box i see that reccomended specifications is 1,8 ghz cpu and 512 mb ram which is FALSE requirements are a lot higher.

I'm running the game right now on my laptop, 1.86 GHz Pentium M, had 512 MB when Civ4 was released, it ran ok out of the box. It does run better now with the patches and a subsequent memory upgrade to 1 GB. But I don't see the minimum requirements as unrealistic.
 
DaviddesJ said:
Given your postings, that counts as a plus.
Since you carefully waited for some days (and quite some postings) to address me once again, I would like to point the reader to your postings as in
posting #221 and all the responses to it.

As far as I remember, nobody referring to that crap posting agreed with you, but you achieved to make a complete fool out of you.
That much to the quality of postings and the opinion expressed by them.

Given the fact that you don't stop to fill this thread with meaningless postings, I really wonder if you expect to get a copy of WL, signed by Sid, once for your efforts?
I mean, there must be a reason for you to try to defend Firaxis, although from your postings we learn that you're lacking arguments to do so.

In response to
marioflag said:
[...]When the game was released a lot of ATI cards experienced problems running CIV4.Only after 3 months when 1.52 was released the greatest part of bugs and memory leaks were fixed.1.61 had to be released earlier but it was postponed for months.
you stated
DaviddesJ said:
Those are all Take2 issues, not Firaxis issues.
First of all, where is the difference for the buyer who is responsible for the poor quality and the delays?
Second, your statement is objectively wrong, as Take2 didn't force Firaxis to implement the game in a way that it wouldn't work for ATI cards.
Third, where is the prove for Take2 being responsible for the long time between patches 1.09 (don't forget there was a 1.08, which had to be withdrawn within hours) and 1.52?
Fourth, as far as I know, Firaxis now belongs to Take2. So, for the customer there is even less necessity to divide between the two companies.
 
Commander Bello said:
As far as I remember, nobody referring to that crap posting agreed with you

Oh yeah, I forgot that majority vote of posters is the way that truth is decided. I guess that means that Civ4 is great, after all, since that's what most posters on CFC think. Does that mean you'll stop posting now?
 
DaviddesJ said:
Oh yeah, I forgot that majority vote of posters is the way that truth is decided. I guess that means that Civ4 is great, after all, since that's what most posters on CFC think. Does that mean you'll stop posting now?
No, it doesn't.
Especially not as there is a difference between facts (my part) and tastes (your part).

I really don't want to abandon people who want to inform themselves about Civ4 and its expansion to people like you, who close their eyes as far as facts are regarded. Even worse, if they try to use facts, they end at some obscure links they've found by Google and haven't understood.
 
Commander Bello said:
Bronze and Iron working as well as Calendar constitute "must have" technologies in almost any case. The first ones allow chopping and release the strongest early units, the other one is a must have for many ressources.

This is just one small example of missing balancing.

And things like this make me very doubtful about what we might expect from the WL-expansion.

Hello, Commander.

Missing balancing? I've yet to encounter a perfectly balanced game more complex than, say, chess. There have always been cheap exploits and minor imbalances. That's not to excuse it, however. Makers of strategy games of all stripes should work harder to balance their wares. I agree that the game balance here seems a wee bit wobbly in places, but I don't find it to be remarkably so. The game is fun for me to play. Maybe that makes me more forgiving. Then again, maybe it's just not so very far out of whack either.

Warlords. Man, I'm looking forward to the new stuff, but I'm a little concerned as well. Only because of the inconsistent quality of the Civ III expansion packs. Here's hoping and crossing my fingers.
 
Commander Bello said:
One thing, though, may be mentioned, since it hasn't been stated here until now. Bronze and Iron working as well as Calendar constitute "must have" technologies in almost any case. The first ones allow chopping and release the strongest early units, the other one is a must have for many ressources.

Curiously, real life also suffers from this tremendous flaw. Human civilizations that didn't develop the use of metal tools, lagged far behind those that did. It must be a Firaxis conspiracy.
 
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