warmonger strategy entire game

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Dec 18, 2024
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Just finished my first game. it was only gov difficulty so take it with a great of salt. Went Machiavelli, Rome > Spain> France. Having Rome's production bonus to troops in capital for every town is very strong, especially once you go to spain and start rapidly expanding in the new world. in general, the combination of Legion, to Tercio, to Guard Imperiale allows you to keep the offensive on all game long. The Guard Imperial are particularly strong: if you get enough of them (which Rome's legacy production bonus helps to keep building up your numbers) you can get plus 8 combat on them just standing next to each other. they have a ranged combat attack as well. with the ingnoring ZOC policy france gets, they are adept at overwhelming and flanking down your enemies without needing tons of cavalry. this combination would have worked much better with napoleon revolutionary than machiavelli. in any case, i amassed a huge empire as spain, and then my culture surged as france and i was able to absolutely destroy Tubman USA and songhai with african queen leader on a multi front war. Rome to spain to France feels very powerful, and i suspect even stronger with Napoleon as leader. although Prussia is very strong, i think Guard Imperiale, the Swift keyword policy france has, and napoleon leader makes Frances a competitive option for domination. i will be trying Prussia soon to compare and contrast.
 
im sure by modern he is best but i think napoleon with the plus movement and a maneuver commander could be pretty OP
This is how I got the Deity achievement (1v1 tiny map, I'm not good enough to win a full match lol), that +1 movement was deadly in antiquity to mob before they could even get a 2nd city.

Also Xerxes, King of Kings, I'm pretty sure has a buff to combat strength in enemy territory. Him with the Mongolians in the Exploration Age was unstoppable.
 
This is how I got the Deity achievement (1v1 tiny map, I'm not good enough to win a full match lol), that +1 movement was deadly in antiquity to mob before they could even get a 2nd city.

Also Xerxes, King of Kings, I'm pretty sure has a buff to combat strength in enemy territory. Him with the Mongolians in the Exploration Age was unstoppable.
i may have to do the same!
 
This is how I got the Deity achievement (1v1 tiny map, I'm not good enough to win a full match lol), that +1 movement was deadly in antiquity to mob before they could even get a 2nd city.

Also Xerxes, King of Kings, I'm pretty sure has a buff to combat strength in enemy territory. Him with the Mongolians in the Exploration Age was unstoppable.
i would be interested to see who would come out on top between napoleon rome and xerxes persia!
 
i would be interested to see who would come out on top between napoleon rome and xerxes persia!
Just finished a run with Revolutionary Napoleon: Rome - Normans - France, in which by Modern Age Nappy was almost alone on the original continent, having wiped out Xerxes KoK, Amina and Augustus. His combination of extra movement for all Land Units and Culture from military victories is also very strong in the early game.

My best combination for either Mongols or Normans is still Charlemagne - free Cavalry Units with every Celebration is simply OP. It is strong in Antiquity, but with either of those two it is absolutely Massive in Exploration. My first play through to Modern was with Charley and Normans to America and I started Modern Age with 5 Armies of all Cavalry units - the game was really over at that point, but I played through to a Domination Victory in less than 80 turns: not bad for a First Time play in Modern Age.

In fact, I don't really want to play Charlemagne again until they balance his cavalry bonus: it is just too much when paired with any Cavalry-Speciality Civ like Khmer, Mauryans, Normans or Mongolia
 
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