danaphanous
religious fanatic
- Joined
- Sep 6, 2013
- Messages
- 1,501
I don't know about others on this forum but I've played civ5 for about 1/2 a year now and have yet to fully understand everything that goes on when I decide to puppet, annex, or raze. Annex and raze I think I understand but puppets...eh, I thought I did but then I saw a lot of comments on these forums that confused me.
I seem to have read conflicting things on the forums. Short term it always seems better to puppet because of the resistance, unless the city is crap: <5 pop and few building due to the fact it will raise your social policy cap permanently. However, after puppeting and resistance wears off it's often a decent city. I have been preferring (if it is a good city and could give me 15+ production) to annex and let it build a courthouse real quick. If it will take longer than 6 turns I typically buy it for the city as I have plenty of gold and save up for just this. This allows me the happiness boost via courthouse and allows me to direct production to military units, other happiness buildings, and more useful things. As far as I can tell there is no happiness difference to a puppet and potentially more as I can buy the pagoda or other happiness-boosters. This seems to me to be the better deal, however, I've encountered players who seem to be way more experienced at conquest who tell me to hardly ever annex and I'm wondering why. I've seen other players say your culture cost and science cost has already gone up with the puppet. It's not going to go up again. The only downside I see is a temporary gold hit (I guess I'm now supporting the buildings in the city?) Can someone explain this to me? Is my plan bad or am I missing something? I'd like to understand this. I'm also not terribly good at encouraging my puppets to make what I want which may be why I tend to annex the nice ones rather quickly so I can control them.
thanks for your opinions in advance.
I seem to have read conflicting things on the forums. Short term it always seems better to puppet because of the resistance, unless the city is crap: <5 pop and few building due to the fact it will raise your social policy cap permanently. However, after puppeting and resistance wears off it's often a decent city. I have been preferring (if it is a good city and could give me 15+ production) to annex and let it build a courthouse real quick. If it will take longer than 6 turns I typically buy it for the city as I have plenty of gold and save up for just this. This allows me the happiness boost via courthouse and allows me to direct production to military units, other happiness buildings, and more useful things. As far as I can tell there is no happiness difference to a puppet and potentially more as I can buy the pagoda or other happiness-boosters. This seems to me to be the better deal, however, I've encountered players who seem to be way more experienced at conquest who tell me to hardly ever annex and I'm wondering why. I've seen other players say your culture cost and science cost has already gone up with the puppet. It's not going to go up again. The only downside I see is a temporary gold hit (I guess I'm now supporting the buildings in the city?) Can someone explain this to me? Is my plan bad or am I missing something? I'd like to understand this. I'm also not terribly good at encouraging my puppets to make what I want which may be why I tend to annex the nice ones rather quickly so I can control them.
thanks for your opinions in advance.