There was very strong support for a warmup game, almost 60% of the vote. Accordingly, here is the discussion to start that game. Everything is open for comments, I hope we'll get a quick concensus without needing to poll the setup very much.
Assumptions:
I propose the following additional ground rules.
Future post... don't want to interrupt my game in progress to look at the starting screens...
Designated Player Pool
Sign up in another thread? Do the whole game in this thread?
Another important question:
Should there be a separate subforum? All citizens (interested in the quick game or not) are welcome to voice their opinion. In the meantime I'll ask if it's even possible.
Assumptions:
- The objective is to have fun and learn Civ4 together.
- Approximately 10 turns played every 2-3 days, using volunteer DPs.
- DPs can have online sessions using #turnchat but are not required to.
- randomized DP selection, within the bounds of when people are available to play. (When more than one person wants to play at the same time, I'll do the randomizing as a service to the community)
- The DP for an upcoming session handles all leadership duties for that session, including figuring out what needs to be polled, setting up the poll, etc.
- Especially since this is a warmup game, not everything needs to be polled. Think of this game as being like a bunch of people standing behind the DP yelling encouragement and suggestions. The DP may or may not decide to do what the public suggests. The information we're after is what kinds of things need team decisions and what kinds of things don't make sense for team decisions.
- If there is strong interest I'll approach Thunderfall about having a temporary subforum, so we don't clutter up the main Civ4 DemoGame forum.
- We'll have a quick discussion about world parameters, but I'm thinking the semi-randomly selected 1st DP should pick.
- Ground Rules
- Starting Conditions
- Designated Player Pool
I propose the following additional ground rules.
- The objective of this quick game is to have fun playing Civ4 in a team decision environment, and to learn what things need to be decided as a team so the real Civ4 Demogame can have a sound organizational structure.
- No playing ahead, obtaining information outside normal game play, altering game conditions after initial game creation, reloading to try to get better RNG results, or any other form of cheating is permitted.
- A minimum of 24 hours (1 day) must pass between the end of one session and the beginning of the next.
- A maximum of 72 hours (3 days) can elapse between the end of a play session and beginnign of the next. If the DP cannot accomodate playign within 72 hours then they must be skipped and the next DP selected.
Future post... don't want to interrupt my game in progress to look at the starting screens...
Designated Player Pool
Sign up in another thread? Do the whole game in this thread?
Another important question:
Should there be a separate subforum? All citizens (interested in the quick game or not) are welcome to voice their opinion. In the meantime I'll ask if it's even possible.
