I was looking through the xmls, and while the trader units have a base movement of 2, increasing this does nothing to increase the speed at which they make/complete trade routes.
I THINK this has to do with the fact that they're moving, and then making a road improvement, which would zero out any extra movement points, though I'm not sure.
Is there any way to make it so that a trader could move/make 2 or even 3 tiles' worth of roads/route per turn?
I THINK this has to do with the fact that they're moving, and then making a road improvement, which would zero out any extra movement points, though I'm not sure.
Is there any way to make it so that a trader could move/make 2 or even 3 tiles' worth of roads/route per turn?