with declaring war on nations on other continents, even if they don't even have a way of GETTING THERE. I'm constantly seeing tiny 1 city minors DOW other 1 city minors halfway across the globe, and it doesn't seem to matter a damn to them that neither side even has the transport capacity to get its troops to the battlefield. I mean why would the Assyrians pick a fight with a civ that's on a whole nother continent when they don't even possess a coastal city (and hence no transport ships)?
I think the AI is altogether a tad too aggressive. They seem to have no actual objectives in mind when declaring war, because even IF the aforementioned Assyrians could actually get to the enemy and take a city from them, they'd be able to hold it for all of 10 turns at the most before losing it to the inevitable rebellion / barbarian onslaught. Could the devs make the AI a little smarter about war aims and maybe tone down the AI's testosterone level?
I think the AI is altogether a tad too aggressive. They seem to have no actual objectives in mind when declaring war, because even IF the aforementioned Assyrians could actually get to the enemy and take a city from them, they'd be able to hold it for all of 10 turns at the most before losing it to the inevitable rebellion / barbarian onslaught. Could the devs make the AI a little smarter about war aims and maybe tone down the AI's testosterone level?