weapons of mass destruction

jimkirk

Prince
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Oct 17, 2003
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in civ3 we get to play with nukes .. in civ 4 can we get to play with various weapons of mass destruction? :D

would be nice to be able to research anthrax and other various wmd <devilish grin>
 
And then you could have your intelligence agency falsely report that another nation has weapons of mass destruction. This would reduce war weariness for a while, until every other nation on the planet informed your people the truth -- so after about 2 years, people would smarten up and get pissed off about the war.
 
A very good idea jimkirk. :)

I would like WMD's start in the industrial age with gas like in WW1 than Nuke bombs in late industrial then lastly Tac nukes ICBM's and bio weapons in modern. Nukes being the most destructive to everything were as gas would kill troops and civilians and bio would spread like the plage from unit to unit and city to city. Also I would like a upgrade for ICBM's at the end of the modern era that would make them able to completely destroy cities and increase the number of tiles efected by the blast. of course rep's would have to be affected by the use and the building of such weapons (I realy think that building them should also damage your rep).
 
but what would an anthrax weapon do u could kill every unit in the city

each one of these would kill only X number
but i would have to sat make more techs to reserch for this, ie u could get anthrax right off u would first get mustard gas lare industrial- kills 1/3, then saran gas early modern- kills 2/3, then anthrax modern late kills all
 
dh_epic said:
And then you could have your intelligence agency falsely report that another nation has weapons of mass destruction. This would reduce war weariness for a while, until every other nation on the planet informed your people the truth -- so after about 2 years, people would smarten up and get pissed off about the war.

Good answer dh-epic.Hope that the last part of what you said will hapen as soon as possible.
 
i didnt mean it as a political statement because i dont give a hoot.. i like my idea of wmd simply because if we already have nukes why not other types ..

we already have war weariness depending on what gov type you do..

and we already have a situation that if you are the first to drop nukes all other civs will be angry at you so just simply include that idea to different forms of wmd whatever type they are 1 example is anthrax .. ebola can be another and sarin or vx is another i would start with the simple wmd like mustard gas ya around teh beggining of the industrial period probably after rail roads probably right be4 tanks .. but i would make it very hard to research and to use .. and also make the resource for it extremely rare

the danger is that maybe teh resource will fall only in 1 civs territory and they will have a monopoly on it .. i am not sure yet but hey its an idea and i hope the developers take it into consideration .. of course its also possible that they make it as a scenario just like they did with the conquest scenarios
 
another thing if we are going for somewhat of a historical accuracy than we should include inquisition for the spanish and also crusades and some type of jihad for mid east civ groups .. i beg the game developers 1 thing tho ,DONT MAKE IT TOO REAL
 
jimkirk said:
another thing if we are going for somewhat of a historical accuracy than we should include inquisition for the spanish and also crusades and some type of jihad for mid east civ groups .. i beg the game developers 1 thing tho ,DONT MAKE IT TOO REAL

Agreed. I think too real would be a lot of boring details -- I give "going to the washroom and eating" as an extreme example.

But I like the idea of crusades or inquisition or dark ages or even world war as being historical events that you can build / trigger. BUT what would make it cool is if they don't necessarily have to happen. That is, Civ is a simulation of what the world COULD have been like, not forcing you to go through the same motions of how it turned out.

And yes, biological weapons, even gas like in the 20th century, ought to be included.
 
Maybe this can factor into AI diplomacy.

Like...when AI sees a Weapon of Mass Destruction being built in a city, then they automatically attack that civ to "liberate" it, regardless if the WoMD has been canceled or not. And then they finally take over the entire civilization even before the WoMD was used or before any attack.

But I guess that would show you the stupidity of AI.
 
MSTK said:
Maybe this can factor into AI diplomacy.

Like...when AI sees a Weapon of Mass Destruction being built in a city, then they automatically attack that civ to "liberate" it, regardless if the WoMD has been canceled or not. And then they finally take over the entire civilization even before the WoMD was used or before any attack.

But I guess that would show you the stupidity of AI.


I thought we all agreed that we weren't going to make it TOO real :lol:
 
suppose 1 civ decides to use a wmd then just liek using nukes all other civs would be mad and gang up on teh civ that used wmd just like we have now with the nukes .. i was just speculating that maybe we should have to have a special resource to be able to make the wmd and that resource should be kinda rare
 
So, basically, biological weapons could be used to induce something similar to the "Plague" event in the medieval scenario?

NB Chemical weapons really wouldn't have many effects besides adding lethal bombardment to artillery.
 
Having been trained as a Chemical Officer in the US Army, I must tell you all that your ideas about how effective chemical and biological weapons are is greatly exaggerated. Mustard gas, nerve gas, or any other chemical agent is easily covered in the ability of artillery and planes to bombard. Civ III does not specify the ordinance used in the bombing (incendiary, contact bombs, torpedoes, gas, anthrax), and should not.

As for WMD's, consider how much gas was used in WWI. The quantity is actually mind-boggling. Yet when my troops talked of chemical weapons their typical response was, "What difference does it make? If chemical weapons are used everybody is going to die anyways, right?" I would then try to give them a history lesson about WWI. Biological agents are only about as effective as chemical ones. It may be possible to infect the entire world with a biological agent, but I don't think Civ IV should be busy investigating that possibility.
 
again lets not get real about it or even attempt to get real.. but just as civ 3 has nukes i was thinking of incorporating soem forms of wmd besides nukes what they are how effective i dont care .. except the developers should treat it as they treat nukes now in civ 3 :D

not getting into the reality of it its after all just a game .. and it should stay that way
 
They may not be effective but their stuff a moral damager, maybe if moral was introduced into Civ they could have a use.
 
By the way, a certain Iraqi despot claimed he definitely had the WMDs the same time our blundering I.A. was reporting that he did have them. Funny how the liberal news media forgets about that. By the way, that would be a great thing to add into diplomacy for Civ 4, making threats of having WMD, nukes, etc... without actually having them.... oh yeah, look where it got him, not very useful, I guess.... :lol:
 
It would be a blast to play as a "rogue nation" and develop chemical weapons. I'm all for it.
 
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