Werewolf, Swordsman w/ axes & Axeman w/ hammer (March 04, '06)

  • Thread starter Thread starter Rabbit, White
  • Start date Start date
thru reskin it would be possible to make a Jedi? Right? Maybe start with a swordsman? That I would like to see.

Having seen how the skins look in just their 128x128 mode, I got to give all you modders some credit cause I can't fiqure out how the hell that thing wraps around the model.

Bravo to you all.
 
JavalTigar said:
Having seen how the skins look in just their 128x128 mode, I got to give all you modders some credit cause I can't fiqure out how the hell that thing wraps around the model.

Duct tape.
 
jefmart1 said:
Is it possible to make a "maceman" with a sword and shield instead of the mace?
You can get a maceman with a sword here but a shield wouldn't work because maceman's animation doesn't support it - he uses both hands to swing his weapon.

J_Period said:
And it's not even the brand name Duc tape, we have to go with the cheapo-generic brand duct tape...
Actually 3dsmax has a UV mapping function entitled "Shrink Wrap" so you might not be that far from the truth. :D
 
Ah, it makes me yern for the heat of battle.
Valhalla I am coming
 
If you can swap weapons around or add new ones like this fairly easilly, would it be possible to have a Machinegunner with the Infantry's rifle, and an Infantry with the Machinegun? To make WW1 Infantry and WW2 Machinegunners respectively...

Great units by the way!
 
Figaro said:
If you can swap weapons around or add new ones like this fairly easilly, would it be possible to have a Machinegunner with the Infantry's rifle, and an Infantry with the Machinegun? To make WW1 Infantry and WW2 Machinegunners respectively...

Great units by the way!
Thanks :)

Exchanging infantry's and machine gunner's weapons might be trickier. These two units use different animations, if I just give machine gunner the rifle from infantry he'll still use it like a machine gun which would look weird. It's possible that the animations can also switched in which case this will work. I'll look into but I can't promise anything.
 
Cool, I hope it does.
 
Figaro and Rabbit, White, I have done something like this with the marine using a machine gun. here is the machinegunner.nif; the only edited file. You'll need the .dds's from both machine gunner and marine to make it not pink, and since i havn't made a proper _FX version it may not support teamcolor. I explained the method in the Napoleonic Units thread

sorry, no screenshot (left my CIV disk home today)
 

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