What achievements should be in Civ 5?

Bobbtjoe

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What achievements should be in Civ 5? MY suggestions:

One small step- launch a spaceship

Genocide- whip all your cities to 1 population

A day that will live in infamy- launch a nuke
 
What was the point?- Use Steam one time, then go to offline mode, never to be seen again.
 
What was the point?- Use Steam one time, then go to offline mode, never to be seen again.

Even in MP I don't see Steam acheivements as doing anything for the community. We have better ways of ranking ourselves for players that like that. Just because something is available doesn't mean we should automatically use it. Sometimes you do not need to re-invent the wheel.

CS
 
Even in MP I don't see Steam acheivements as doing anything for the community. We have better ways of ranking ourselves for players that like that. Just because something is available doesn't mean we should automatically use it. Sometimes you do not need to re-invent the wheel.

CS

By "We" do you mean CFC? Is your view that myopic? I don't personally try to get Steam acheivements, but there is a HUGE difference between the Steam community (literally ALL Civ 5 players) and CFC. Acheivements add replay value for a lot of players, whether on Steam, PS Network, XBOX Live, etc.
 
By "We" do you mean CFC? Is your view that myopic? I don't personally try to get Steam acheivements, but there is a HUGE difference between the Steam community (literally ALL Civ 5 players) and CFC. Acheivements add replay value for a lot of players, whether on Steam, PS Network, XBOX Live, etc.

No I don't speak for CFC but I do speak for Civplayers Leagues. And I can say for sure that Acheivements don't add replay value in any way for MP players.

And I doubt that most of the SP fan sites will think any different they already have exellent SP competitions like the Games of the Month, which are far better as a benchmark of skill that anything Steam is doing. Acheivements are just a generic benchmarks that Steam is providing to many many games, and maybe for some or even alot of games they add to the experience, but the Civ community has always been very capable of doing this ourselves and we have systems in place that are not generic but specific to Civ and suit us very well.

I don't know how long you have been playing Civ or your background in gaming but like I said we do not need to re-invent stuff here that is already well taken care off.

Steam I am hoping has alot to offer us that is better than Gamespy ever was, I just don't think Acheivements is the highlight at all.

CS
 
I hear what you are saying, but my point is that not all Civ players are on CFC or Apolyton or whatever. Every Civ 5 player will be on Steam (whether they use it to that extent or not).

Most Civ players do not play MP, and I agree with you that most Acheivements offer little to MP players. For the casual Civ 5 player, I think that acheivements are another way to add to replay value. I can almost guarantee that when someone comes on here in 6 months and says "I got the xyz acheivement", that a good number of folks will look into that acheivement to see if they could do the same. It is only helping the game - not hurting it one bit. I think that the OP had a valid question concernig what sort of acheivements would work well for Civ 5.
 
Why does every thread on here have to turn into a :):):):):) thread, good job derailing the thread after right after the OP comment.

This is why I rarely ever post here, too many complainers. I thought this could be an interesting conversation, but no, anti-steamtards had to screw it up, GTFO crybabies

EDIT: contributing to the topic

- Deity: Win a game on Deity
- This is Sparta: win a war against an opponent with twice as much military.
- No survivors: destroy a civilization and raze every city you invaded.
- What Civ game are you playing?: Beat a tank with a spearman
- Diplomatic perfection: Win world leader unanimously

Moderator Action: Language/Flaming - warned
Please read the forum rules: http://forums.civfanatics.com/showthread.php?t=422889
 
I hear what you are saying, but my point is that not all Civ players are on CFC or Apolyton or whatever. Every Civ 5 player will be on Steam (whether they use it to that extent or not).

Most Civ players do not play MP, and I agree with you that most Acheivements offer little to MP players. For the casual Civ 5 player, I think that acheivements are another way to add to replay value. I can almost guarantee that when someone comes on here in 6 months and says "I got the xyz acheivement", that a good number of folks will look into that acheivement to see if they could do the same. It is only helping the game - not hurting it one bit. I think that the OP had a valid question concernig what sort of acheivements would work well for Civ 5.

Yes well all I am saying is that from a challange perspective I just don't think that Steam's Acheivements are all that realistic. I think we can do much better. And saying Steam is a community is a bit of a stretch, it's a forced install, yes it has alot of good things going for it. But I'm pretty sure if you add Apolyton. CFC, WPC, Civplayers, Realms Beyond and all the other fan sites, you have a much more dedicated Civ community than what a can happen in a 2 meg software D/L.......


And just to clarify I'm no Steam hater at all, I am welcoming the change to Steam from GS, but out of all the things Steamworks can offer us, Acheivements is not something we need. And IMHO, if people do come to places like this and say they did X and Y on Steam, they will shortly be directed to the GOTM and other meaningful competitions that really are a true indication if skill.

CS
 
Yes well all I am saying is that from a challange perspective I just don't think that Steam's Acheivements are all that realistic. I think we can do much better. And saying Steam is a community is a bit of a stretch, it's a forced install, yes it has alot of good things going for it. But I'm pretty sure if you add Apolyton. CFC, WPC, Civplayers, Realms Beyond and all the other fan sites, you have a much more dedicated Civ community than what a can happen in a 2 meg software D/L.......


And just to clarify I'm no Steam hater at all, I am welcoming the change to Steam from GS, but out of all the things Steamworks can offer us, Acheivements is not something we need. And IMHO, if people do come to places like this and say they did X and Y on Steam, they will shortly be directed to the GOTM and other meaningful competitions that really are a true indication if skill.

CS

From the point of view of the developers, Achievements are already built into the steam API, it would take three developers a day to compile a list of achievements and add them, it would not detract form the game, it would not slow development, and it would certainly not hurt the game, so why not? I would rather them put some real thought into the achievements and make them something to strive for, rather than make them something you can get in 1 or 2 playthroughs.

Some of us don't play multiplayer, and some of us don't care about GOTM, I would, on the other hand, go for difficult achievements just because they seem interesting.
 
From the point of view of the developers, Achievements are already built into the steam API, it would take three developers a day to compile a list of achievements and add them, it would not detract form the game, it would not slow development, and it would certainly not hurt the game, so why not? I would rather them put some real thought into the achievements and make them something to strive for, rather than make them something you can get in 1 or 2 playthroughs.

Some of us don't play multiplayer, and some of us don't care about GOTM, I would, on the other hand, go for difficult achievements just because they seem interesting.

That is a bit of an oxymoron, you say you would not want to take part in a GOTM but you want to have difficult acheivements... I'm pretty sure that any GOTM would challange you more than any acheivement is going too.

But I agree if they are going to want to do acheivements, then better to have good ones than just haphazard ones. But still IMHO there are better ways to challange yourself in the community right now. Every new "system" has come along in the different Civ versions, we had Gamespy, and Xfire and now Steam. But none of these has ever come close to replacing the fan sites that have always been our centre of gravity, and I see no reason to change that.

CS
 
That is a bit of an oxymoron, you say you would not want to take part in a GOTM but you want to have difficult acheivements... I'm pretty sure that any GOTM would challange you more than any acheivement is going too.

But I agree if they are going to want to do acheivements, then better to have good ones than just haphazard ones. But still IMHO there are better ways to challange yourself in the community right now. Every new "system" has come along in the different Civ versions, we had Gamespy, and Xfire and now Steam. But none of these has ever come close to replacing the fan sites that have always been our centre of gravity, and I see no reason to change that.

CS

I have no interest in GOTM because I don't want my game to have to be sent in by some predetermined date, I don't care what the rest of the community thinks of my ability to play civ, I don't even care if they ever see my achievement score, it's not about bragging right, it has nothing to do with doing what the community wants me to do. With achievements I can attempt a challenge at my own pace, and during my own schedule.

There are times when I will play 3-4 games at the same time, switching between them as the mood fits, some of those games can last months, and I have one game that's lasted me almost a year because I want to take my time with it.

GOTM and multiplayer is limited in scope, multiplayer is a rush to the win, and GOTM is limited to roughly a month. My first Civ V game will probably last me at least a couple of months while I learn the dynamics of it. I don't like to be rushed, hence why I play a turn based game, not a twitch-based RTS. Even when I play Europa Universalis, I play on the slowest setting most of the time and pause quite often.
 
Every new "system" has come along in the different Civ versions, we had Gamespy, and Xfire and now Steam. But none of these has ever come close to replacing the fan sites that have always been our centre of gravity, and I see no reason to change that.

I could care less about achievements myself, but it wouldn't really bother me to have them. I'm just curious about why you think achievements would replace the fan sites. I don't think we're dealing with a zero sum game here.

(And even though I said I could care less about achievements, in the interest of contributing something to the thread: how about having "True Prince" or "True Noble" etc. for winning a game with every civ on that difficulty level? "True Deity" would be the ultimate prize, and something to really be proud of.)
 
I could care less about achievements myself, but it wouldn't really bother me to have them. I'm just curious about why you think achievements would replace the fan sites. I don't think we're dealing with a zero sum game here.

(And even though I said I could care less about achievements, in the interest of contributing something to the thread: how about having "True Prince" or "True Noble" etc. for winning a game with every civ on that difficulty level? "True Deity" would be the ultimate prize, and something to really be proud of.)

I never said they could replace the fan sites, I doubt very much that they could do that even if designed too.

My point is that they are redundant in "civland" as the functions they appeal too already have mechanisms that the different fansites have already designed.

If you want to play humans competitely there is Civplayers Leagues, if you want to compare your in game exploits in SP games there is the GOTM, if you want to compete agains the AI co-operatively there is poly's diplo games etc etc.

That was the point of my first post here. To me Steam Acheivements are a carry over from consol gamers, and I have no doubt that they appeal to some players, but Civers tend to be a more mature lot than that and likely Acheivements will not appeal so much to people that do not have a consol game background.

CS
 
:):):):)ING stay on topic. Suggest achievements only, don't rave/rant about them. There's already a thread on that. Geeze, guys, way to kill the thread on the first post.

So long, suckers!- launch a spaceship 1 turn before the AI

Itchy trigger finger- launch 10 nukes in a single game

Oh, the humanity- launch 100 nukes in a single game

Backstabber- declare war on someone who's friendly with you

Moderator Action: Language - warned
Please read the forum rules: http://forums.civfanatics.com/showthread.php?t=422889
 
Bobbtjoe, I am noticing a distinct "nuke" theme in your suggestions ;)

Achievements can provide you with a fun goal to attempt, and after a while they can function as a sort of light stat tracking. Sometimes I'll want to play a game I haven't played in a while, and I might peruse the achievements to see if there's something fun to attempt that I haven't done yet.

For example, if there were an achievement to win the game with each of the leaders, I might decide to give a leader a shot that I don't normally try.

They're not meant to replace competitive things like the GOTM games at all! There are many players who aren't serious enough to try their hand at something like that, and would rather just have simple personal goals like the achievements.

Don't think that having achievements means we will be neglecting the community for some reason!

And to try to actually stay on topic here:
The Most Dangerous Game: Win a multiplayer game
 
:):):):)ING stay on topic. Suggest achievements only, don't rave/rant about them. There's already a thread on that. Geeze, guys, way to kill the thread on the first post.

So long, suckers!- launch a spaceship 1 turn before the AI

Itchy trigger finger- launch 10 nukes in a single game

Oh, the humanity- launch 100 nukes in a single game

Backstabber- declare war on someone who's friendly with you

Hmmm, this is the only thread on Acheivements, I'm certainly not going to bother posting in the many "I hate Steam threads" :P

And no one is going to prevent anyone from posting their ideas for Acheivements here just because some of us also want to discuss the relative merits of that system.

And this was the most logical thread for that discussion. But feel free to continue discussing options for Achievements.

But we might need to be a little more specific than just wining a MP game, Greg :p Maybe killing X number of players in a 1 city elim game(I'm assuming that will be a setting still) :P

CS
 
The Every Man - Win a game with every leader

Unstoppable - win on the 3rd hardest difficulty

Unbelievable - win on the 2nd hardest difficulty

God Like - Win on the hardest difficulty

Ancient warrior - Kill a civilization in the acient era

Friends from mom's basement - Complete a game with multiple friends

Weighted dice - win a fight with < .01% probability of winning


EDIT: I like achievements, gives me something to work towards other than winning another game.
 
At the risk of being cursed out for not staying on topic (guys, this is an internet forum, side conversations happen, OK? Relax), I just wanted to reply to this:

I never said they could replace the fan sites, I doubt very much that they could do that even if designed too.

I misunderstood you. When you said, "But none of these has ever come close to replacing the fan sites that have always been our centre of gravity, and I see no reason to change that." I took "that" to mean "the fact that none of these has ever come close to replacing the fan sites." So if we change "that"... well, I guess I read too much into it.

Even if they are simply redundant, though, that's not really a reason not to have them, is it? Apparently there are people out there who may enjoy them. Maybe if achievements really annoy some people there could be an option to just turn them off or hide them for that particular user. (Don't know if that's possible or not...)
 
Do you get a list of achievements you haven't done, or is it a surprise thing, where achievements pop up without knowing it was an achievement to begin with?

If you don't know what achievements are possible, I don't think they would add much at all. But, if you know what achievements are possible, than it would be cool to add another level of self challenge.

I just don't want to have to look at other people's achievements to know what is and isn't an achievement.
 
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