Does anybody exactly know what the AI "see's" at different difficulty levels and what other things it gets other than those already detailed in the difficulty level section of the editor.
ie fog of war, units in cities.
I've noticed that the ai seems to know when I move a land blocking unit even thought it doesn't have a unit close enough to see and this is in the middle ages so no map stealing.
ie fog of war, units in cities.
I've noticed that the ai seems to know when I move a land blocking unit even thought it doesn't have a unit close enough to see and this is in the middle ages so no map stealing.