#1 Person
The Cow
I recall that somewhere I heard there are small differences between civs. In all of my many years of playing civ 2 I always seem to do a little better scientifically as the greeks or romans. How much of an advantege do they get?
How does this work?Ali Ardavan said:2. Your key civ affects your research cost greatly. If you tend to build a large empire and spend most of the game being Supreme then you definitely will do best as the purple civ. If you play OCC a lot you will be better off as white (in a 7 civ game).
What does that mean?Perfection said:How does this work?
Yeah, me too. What I cannot understand is this:Perfection said:I'm getting why white is better than purple or purple better than white depending on play style
ElephantU said:All that aside, there are some small differences to a couple of civs that apply to the human player as well. The French player will tend to have more commodity supply of Wine, and the Chinese player will tend to have more commodity supply of Silk. If you play on the Earth map a lot you will also find that certain locations will favor commodities that tended to come from those areas. There is a long thread on Commodity Supply and Demand that gives formulas for each (check the Link Index that is Topped in General), and if you read them carefully and look at equator vs poles and continent numbers you will see how this works. But those are not very large differences; what Ace and Ali mentioned are the major factors.
It's not in your head, there are three "characteristics" that each AI is assigned in RULES.TXT. They can be Aggressive or Rational, Perfectionist or Expansionist, and Militaristic or Civilized. These characteristics are used in city expansion, improvements built, tech selection, and diplomacy, and we suspect they influence combat decisions as well.
I disagree; it could be detrimental. One of the few games I ever lost agianst the AI started with my 2 settlers on the North pole with no land in sight. I eventually found a small 8-tile mostly-forest island off the pole but it took me many turns.AFAIK, only two factors effect the civ you play. First, the computer places civs in their starting locations by color, according to the turn sequence...white first and purple last. The white civ gets the best starting position, according to the computer, and purple gets what is left. This is not very important ...
There is a third: the kind of techs you get at the start depends on the characteristics of your civ. If you play a civilized civ you are more likely to get Alphabet or ceremonial burial, if you play a militaristic civ you are more likely to get horsebackriding or warrior code. There is a detailed research article on this somewhere over at Apolyton.These are the only two known factors that effect the playablity of a civ for the human player that is confirmed.