What are the most common play mistakes?

-Thinking "everything is okay, I'm on the path of victory" too early and then dying. Now it's much rarer for me, especially since I am an ADOM veteran. :P
-Playing without urge to play. Sometimes when I was bored I was finally going to play, but without any "jazz" to play. That means I'd rather muck around the Civilopedia rather than think about strategy, and just quit the game.
-Stretching your border too far only to find out you are a tasty target to a warmonger who can strike your cities at will, and with underprepared borders it can lead to doom.
-Not having a good plan. The plan really makes everything. I'm currently playing my first ever Emperor game as Gandhi. I'm cruising, having some very good hopes for an easy win with a humongous tech advantage because of a good plan ahead (which consisted of:
-generating a Great Prophet from Stonehenge;
-bulbing Theology for a good trading/bribing tech;
-using the downfall from rapid war expansion [I killed America] to produce Scientists = Great Scientist;
-bulb Philosophy and run Pacifism for more great people).

-Playing a diplo pariah and ending up with everyone Cautious. Unless I have a handful of vassals and a huge empire, I can go without friends. But it's wrong to ignore diplomacy completely or rejecting time by time the demands. Divide and conquer is an important rule for Civ4, methinks.
 
Being too nice to my neighbors.
Not looking at the clock when I play.
Not learning from my mistakes.
And not rubbing out Monty the first time I see him.

  1. Don't think of them as "neighbors", think of them as your future citizens.
  2. why?
  3. it'll happen, just keep evolving.
  4. agree totally. monty's a complete prick.
  5. not naming all my cities "Lemon Merchant":king:
 
  1. Don't think of them as "neighbors", think of them as your future citizens.
  2. why?
  3. it'll happen, just keep evolving.
  4. agree totally. monty's a complete prick.
  5. not naming all my cities "Lemon Merchant":king:
Lol. Hoonie, you're a big maniac.;)
 
Someone posted about having aircrafter 'auto recon' or something? Is there a way to set them to repetitivly scout an area without having to keep ordering it every turn??
 
I prefer to think of myself as "hefty". Big implies that i am fat and out of shape.:crazyeye:

C'mon now, I was meaning "big" as in magnificent, outstanding, outrageous, etc, etc. :p
 
a Mistake I often make-Overexpanding..Conquering enemy cities and taking them when I shouldnt..and dont realize im loosing money cuz im lazy like that till its too late..
 
C'mon now, I was meaning "big" as in magnificent, outstanding, outrageous, etc, etc. :p

Oooh! right you are there, oh Mighty Vendor of Specialized Citruses! I just have some "psychological issues" about my size, a few "extra tacos on the combo platter" of my neuroses. I carry some "extra baggage", if you will pardon the pun.

Hoonak the Devourer, Lord of the Buffet :drool:
 
There is no such thing as bronze working too early! However my biggest mistake sometime is moving to a forest tile while forgetting I have no bronze working yet! Or moving to a corn while not realizing I didn't start with agriculture :/ Luckily at most I lose 1 turn with 1 worker :)
 
1. Underexpanding
2. Overexpanding
3. Automating workers
4. Poor diplo
5. Not quitting when you should
 
Clicking away the turns because I am too eager to get something coming up soon (a tech, a unit, a building, a wonder...) and then 50 turns later realising that I should've checked on other stuff in order to prevent the current problematic situation caused by my own ignorence during those 50 turns or so...
 
Not dotmapping in my head. Sometimes I don't play ahead with my cities and I end up with 5 mediocre cities, where 3 good ones could have been.
 
I'm bad about having the computer ratchet down my science slider to pay my bills and not noticing until much later in the game, when I see that "simple" techs will take 50-60 turns to research.
 
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