New city? Buy autoplant, trade depot and 3 trade units. One trade unit back tot he capital, one to the last city I built, one to another colony.
New city? Buy autoplant, trade depot and 3 trade units. One trade unit back tot he capital, one to the last city I built, one to another colony.
Amassing enough energy for just one building isn't really that much excess, I use my excess energy to turn new cities into useful ones, buying all production, culture and science buildings I can afford.