So if a civ offered you 3 nice large cities in a good spot you would still say no?
when have you ever seen the AI offer cities? What's the point of discussing impossibilities?
So if a civ offered you 3 nice large cities in a good spot you would still say no?
when have you ever seen the AI offer cities? What's the point of discussing impossibilities?
Exactly, that's my whole point!! EVERYTHING should have a price, and the current AI doesn't go that far.
'Redding' things out is the unbelievable part. EVERYTHING should have a price if that price is willing to be paid! The AI currently says 'no' to a tech before you've even offered anything, which is frustrating as you may have 20000 gold and 5 tech you're willing to give for it, but no, the AI has decided "you're getting too advanced". It's silly, and unrealistic.
It would be cool if when u takeover a city u would get one of their techs
I posted this in another thread but I thought it was relevant here too:
What annoys me about single-player trading is the 'redded' out technologies / deals / resources that the AI civs won't trade UNDER ANY CIRCUMSTANCES.
EVERYTHING should have a price no matter how much the other civ hates you. Even if the civilisation isn't going to give it to you I still don't like the fact that it's red meaning you can't even offer something.
Cyrus won't give you Military Tradition? Not even for every city in your civilisation apart from your capital? It's ridiculous. (exageratted but you get my point)
It would be cool if when u takeover a city u would get one of their techs
I do rather like the initial idea of techs "leaking" to other civs through trade. It's more realistic, if you like, and it also makes you think a bit about who you trade with and who you don't. As it is now, there's really not a big penalty for trading with anybody, except that you may anger somebody else. But if you trade, it's money in for you and money in for them. It's a no-brainer. If, on the other hand, trading meant even the possibility of leaking a tech, you'd have to think twice.
This is exactly my opinion. I think the AI should at least be given the chance to see what i am offering before completely saying no. Like you said, I could offer every city in my empire and they still wont give it to me. if I was an AI, I sure as hell would trade a tech for a few cities.
It would be cool, balanced (if done right), and historically realistic and accurate.
In my opinion, the "leaking" of techs is already implemented in the game, although it's done in a different manner. The AI Civs give each other discounts on trading, so they trade tech more freely amongst themselves. So the big penalty for trading a tech to one Civ is that it may very well be traded to all the the other Civs the next turn - which is why you always have to think twice before trading a tech. I often trade the same tech to all Civs on the same turn, at least after some/most/all of the Civs have Alphabet.
I'm assuming that this is meant as a custom game set up option - the player can choose to switch it on (off by default) at the beginning of a game. I'm wondering if you can get agreement on what weights to add to each different factor. I also suspect that it would require a change to the way civs currently research - I believe that civs already get research bonuses depending on the number of other civs that already have the technology being researched.
Incidently, why not switch off the tech trading option when playing single player?
no you don't - just check whenever you get a new tech... it takes two seconds. Then you can check back once every 10-15 turns... pretty soon you'll have a good idea who's ahead and who's behind - who's your friend and who isn't - who's likely to want to trade X or Y and who isn't... then you can check even less.
Let's say I have a new tech no AI has. I will have to check EVERY turn if the AI get a new tech I can trade, before they research the one I wanna trade.
It would be cool if when u takeover a city u would get one of their techs
'Redding' things out is the unbelievable part. EVERYTHING should have a price if that price is willing to be paid! The AI currently says 'no' to a tech before you've even offered anything, which is frustrating as you may have 20000 gold and 5 tech you're willing to give for it, but no, the AI has decided "you're getting too advanced". It's silly, and unrealistic.
Öjevind Lång;4859980 said:With all respect, I disagree. I found that to be one of the most annoying features back in Civ I.