cybrxkhan
Asian Xwedodah
^hey, i just got this off Dictionary.com. it is one of the many definitions of civiliation. the problem is, which one does Firaxis use? we may never know.
ah, you are right.
Given definition: Your average Roman soldier.
Normal word: Legionary
Firaxian dictionary word: Praetorian
Definitions for Civilization:
1. an advanced state of human society, in which a high level of culture, science, industry, and government has been reached.
2. those people or nations that have reached such a state.
3. any type of culture, society, etc., of a specific place, time, or group: Greek civilization.
hmm. now which group would apply to Civilization? i think it is number three, with a bit of one and two mixed in. if so, then the "barb" civs, i.e. the NA, Celts, Zulus, etc. would apply.
of course, maybe we should just ask Firaxis their definition of a civilization.
I disagree with Number 2.
They don't have to be a state to be a civilization.
Well, anything in the game can qualify under group 3, and that's what they use in deciding what is a 'civilization'. Now, what criteria they use for deciding which of the many possible 'civilizations' to include in the game is another issue entirely.
and about "looking down" and stuff... ha, you know what NA say? "never trust white man because he is an idiot and blah blah blah balh blah no respect blah blah balh no sense of anything blah blah balh".
the NA, the Celts, and the Zulus, when they saw what you consider "superiors", they considered the "superiors" a bunch of idiots and wasteful morons.
and as for need for cities... ha, have you ever heard of the Vietnamese? we just have jungle and farms, not that many huge settlements... and see how many huge superpowers we have chased off! heck, we probably don't even need all that advanced weaponry and crap, look what we did to the Americans... and though industrialisation is a very good option, it is not 100% necessary. various peoples with very little industrialization were able to survive for extended periods of time.
the moving force of mankind is want/need, in my opinion. economics falls under want/need.
In terms of survival, in a basic way, I think that if there is no industralisation there at least has to be some cutural unity. To have group of tribes that have no notion of a nation or a common ethnic group, they probably wont survive conquest by another.
I'd add desire to that. Zulus, NAs and Celts missed that part, and that is part of the reason they didn't make it. The Romans, for example, wanted your land, your stuff and your gold. The Chinese wanted, at the very least, for you to acknolege they were number 1, with obvious economic benefits for them. A civilisation like Portugal wanted the fillings out of your teeth. . . I think the impetus to build empire comes from an economic desire for more things, better things, a thrist for consumption.
Hehe @postmodernist - most things that are postmodern aren't hardly ever called postmodern. Postmodern is sort of a label applied to things after they already exist. If I were to define postmodern in a very general sense I'd define it as anything that lacks a main idea, a general philosphy or a grand narative. An interfaith prayer meeting is postmodern, the internet is postmodern to the extreme, most historicisim these days is postmodern. Postmodern is nice when it embraces freedom, not so nice when it embraces enthropy...IMHO.
How come HRE are in then?
I am extremely upset at Firaxis' continued refusal to add the following important civs: Liechtenstein, Vatican City, Barbados, Scientist in Antarctica, Disputed Territory, Sealand, the Weimar Republic, the German Confederation, the Third Reich, West Germany, East Germany, the Unholy Roman Empire, Prussia, Deutschland and the Free City of Danzig.