steveit546
Chieftain
- Joined
- Dec 11, 2007
- Messages
- 3
One of the interesting conflicts in Civ is between player control and strategizing vs. forces outside of the player's controls. A different kind of strategizing is required for players to deal with forces outside their control. My question is whether you think Civ V will involve more choices and control for the player or if the player will have to deal more with consequences and surprises.
For example, realism would dictate that at least sometimes the people would be responsible for a change in civics. A change in religion civics from free religion to theocracy for example could be forced by having a population of almost strictly one religion. Likewise, having many religions could force a shift in the other direction. In Civ IV the player has more control because he or she effectively acts as the ruler and the masses at the same time, choosing when to have a revolution and what have you. Should the near omnipotence of the player be increased or reduced?
For example, realism would dictate that at least sometimes the people would be responsible for a change in civics. A change in religion civics from free religion to theocracy for example could be forced by having a population of almost strictly one religion. Likewise, having many religions could force a shift in the other direction. In Civ IV the player has more control because he or she effectively acts as the ruler and the masses at the same time, choosing when to have a revolution and what have you. Should the near omnipotence of the player be increased or reduced?