What do you think is the least interesting civ in DoC?

I was about to knee-jerk and say "Indonesia" until I remembered we're not in 1.17 anymore. I should play Java again, that was a fun game...

I have never had an interesting Kongo game. Every single attempt is a snoozefest where nothing happens and half the time Catholicism never even spreads to you. It's hurry up and wait, the civ. Wait for Catholicism, wait for cities to grow, wait for natives to spawn so you can enslave them (and the game knows you're waiting so it won't spawn them), wait for techs to be researched. Am I missing something with this civ?

That being said I've never tried Argentina either. Golden ages: the civ isn't appealing to me. I get it, Argentina's boom and bust cycle over the last 150 years, it's thematic, but... eh.
 
Argentina and it’s not even close… The luckiest UHV ever, you do nothing but building culture in your capital to get your 2nd UHV, praying to have the rights GP for golden age. Other crappy cities try to build military to get some GG and the Eiffel tower city (if it’s not coastal : bye bye).

UHV1 et 3 are the same but they occupy 2 UHV slots, I guess because it’s impossible to aim for an other objective given that your strategy is already extreme to get the ~13 GP you need (if you control Eiffel tower and have perfect luck) and the legendary culture.

I really hope this will be the next civ Leoreth will play to see how it’s frustrating to play.
 
Brazil.
The slave tile buildings goal is tight but doable, but the wonder goals are just sadistic. The easiest path for it is to wipe out your contestants (Britain, USA and possible France and Germany) but honest that shouldnt be the gameplay.
 
I actually like Brazil's goals, I think it's an interesting civ, I just don't like that the only way to realistically achieve them is wildly ahistorical gameplay. It should be a civ about internal development, not conquest. It's a problem that has more to do with tech balance than it does with the civ itself.
 
I was about to knee-jerk and say "Indonesia" until I remembered we're not in 1.17 anymore. I should play Java again, that was a fun game...

I have never had an interesting Kongo game. Every single attempt is a snoozefest where nothing happens and half the time Catholicism never even spreads to you. It's hurry up and wait, the civ. Wait for Catholicism, wait for cities to grow, wait for natives to spawn so you can enslave them (and the game knows you're waiting so it won't spawn them), wait for techs to be researched. Am I missing something with this civ?

That being said I've never tried Argentina either. Golden ages: the civ isn't appealing to me. I get it, Argentina's boom and bust cycle over the last 150 years, it's thematic, but... eh.
From a UHV perspective Congo is pretty uninteresting, but I find the post-UHV gameplay quite interesting. Really opens up in the industrial era.

Brazil.
The slave tile buildings goal is tight but doable, but the wonder goals are just sadistic. The easiest path for it is to wipe out your contestants (Britain, USA and possible France and Germany) but honest that shouldnt be the gameplay.
Same with Brazil, from UHV perspective it's a bit underwhelming. But I think the environment Brazil is in is much more interesting than Argentina if you're playing ahistorically. Argentina has about 3 viable cities, very few resources to exploit. Very little chance of any interesting expansion, conflict, trade, etc. It's not productive enough to build anything cool and it doesn't have the modifiers to lead in science or commerce.
 
Last edited:
Back
Top Bottom