1234567890
Warlord
- Joined
- Dec 27, 2006
- Messages
- 182
Does it mean a unit with more than 100 turns will die? Or every unit gains xp over time?
I had asked the same question, but noone answered.
However, it just appears to be an indicator of how long this unit is in game. Nothing more.
I think every unit should have a slow xp income (0.10 or something), so old units are more experienced than young ones.
It can be a bit more confusing on Quick speed games where the unit's age will soon be higher than your current turn.
You need somewhere for them to train as well - and that mechanic exists. An 80 year old soldier that spent all his time watching sheep outside the city walls isn't going to be a great unit, but one who spent his time training and studying in the Barracks might be better than the average green recruit.
But it could be argued that a unit out in the wilds might learn wilderness promotions like Guerilla, whereas one in a City would learn Drill and March. Of course that would be a pain in the neck to code and more confusing to new players. You could circumvent it with a string of a random events that awarded the promotion to random units that have been fortified to the max in a Forest / Hill tile.