Scaramanga
Brickhead
Ok I might have been a little cocky after adding various civs in Civ 4 but now I can't do even this simple task in Civ 5.
I've done the basic Kael-sanctioned setup with XML files, actions, and making sure the mod is enabled in the game but I'm not seeing the coveted changes in WorldBuilder (making sure it's loaded there too).
Anyone enjoys this type of thing I would appreciate your help. The mod is very barebones and currently uses a lot of data from existing civs as filler. I need a second pair of eyes, thanks in advance.
XML\Civilizations\Civ_Umbar.xml:
XML\Civilizations\Traits.xml:
XML\Leaders\Leaders.xml:
XML\New Text\GameText.xml:
Realms in Exile (v 1).modinfo:
I've done the basic Kael-sanctioned setup with XML files, actions, and making sure the mod is enabled in the game but I'm not seeing the coveted changes in WorldBuilder (making sure it's loaded there too).
Anyone enjoys this type of thing I would appreciate your help. The mod is very barebones and currently uses a lot of data from existing civs as filler. I need a second pair of eyes, thanks in advance.
XML\Civilizations\Civ_Umbar.xml:
Spoiler :
<?xml version="1.0" encoding="utf-8"?>
<!-- Created by ModBuddy on 11/2/2010 8:17:19 PM -->
<GameData>
<Civilizations>
<Row>
<Type>CIVILIZATION_UMBAR</Type>
<Description>TXT_KEY_CIV_UMBAR_DESC</Description>
<ShortDescription>TXT_KEY_CIV_UMBAR_SHORT_DESC</ShortDescription>
<Adjective>TXT_KEY_CIV_UMBAR_ADJECTIVE</Adjective>
<CivilopediaTag>TXT_KEY_CIV5_OTTOMAN</CivilopediaTag>
<DefaultPlayerColor>PLAYERCOLOR_OTTOMAN</DefaultPlayerColor>
<ArtDefineTag>ART_DEF_CIVILIZATION_OTTOMANS</ArtDefineTag>
<ArtStyleType>ARTSTYLE_MIDDLE_EAST</ArtStyleType>
<ArtStyleSuffix>_AFRI</ArtStyleSuffix>
<ArtStylePrefix>AFRICAN</ArtStylePrefix>
<PortraitIndex>15</PortraitIndex>
<IconAtlas>CIV_COLOR_ATLAS</IconAtlas>
<AlphaIconAtlas>CIV_ALPHA_ATLAS</AlphaIconAtlas>
<MapImage>MapOttoman512.dds</MapImage>
<DawnOfManQuote>TXT_KEY_CIV5_DAWN_OTTOMANS_TEXT</DawnOfManQuote>
<DawnOfManImage>DOM_Suleiman.dds</DawnOfManImage>
<DawnOfManAudio>AS2D_DOM_SPEECH_OTTOMANS</DawnOfManAudio>
</Row>
</Civilizations>
<Civilization_CityNames>
<Row>
<CivilizationType>CIVILIZATION_UMBAR</CivilizationType>
<CityName>TXT_KEY_CITY_NAME_UMBAR</CityName>
</Row>
<Row>
<CivilizationType>CIVILIZATION_UMBAR</CivilizationType>
<CityName>TXT_KEY_CITY_NAME_PELLARDUR</CityName>
</Row>
<Row>
<CivilizationType>CIVILIZATION_UMBAR</CivilizationType>
<CityName>TXT_KEY_CITY_NAME_MARÖS</CityName>
</Row>
</Civilization_CityNames>
<Civilization_FreeBuildingClasses>
<Row>
<CivilizationType>CIVILIZATION_UMBAR</CivilizationType>
<BuildingClassType>BUILDINGCLASS_PALACE</BuildingClassType>
</Row>
</Civilization_FreeBuildingClasses>
<Civilization_FreeTechs>
<Row>
<CivilizationType>CIVILIZATION_UMBAR</CivilizationType>
<TechType>TECH_AGRICULTURE</TechType>
</Row>
</Civilization_FreeTechs>
<Civilization_FreeUnits>
<Row>
<CivilizationType>CIVILIZATION_UMBAR</CivilizationType>
<UnitClassType>UNITCLASS_SETTLER</UnitClassType>
<Count>1</Count>
<UnitAIType>UNITAI_SETTLE</UnitAIType>
</Row>
</Civilization_FreeUnits>
<Civilization_Leaders>
<Row>
<CivilizationType>CIVILIZATION_UMBAR</CivilizationType>
<LeaderheadType>LEADER_SANGAHYANDO</LeaderheadType>
</Row>
</Civilization_Leaders>
<Civilization_Start_Region_Priority>
<Row>
<CivilizationType>CIVILIZATION_UMBAR</CivilizationType>
<StartAlongOcean>true</StartAlongOcean>
</Row>
</Civilization_Start_Region_Priority>
</GameData>
<!-- Created by ModBuddy on 11/2/2010 8:17:19 PM -->
<GameData>
<Civilizations>
<Row>
<Type>CIVILIZATION_UMBAR</Type>
<Description>TXT_KEY_CIV_UMBAR_DESC</Description>
<ShortDescription>TXT_KEY_CIV_UMBAR_SHORT_DESC</ShortDescription>
<Adjective>TXT_KEY_CIV_UMBAR_ADJECTIVE</Adjective>
<CivilopediaTag>TXT_KEY_CIV5_OTTOMAN</CivilopediaTag>
<DefaultPlayerColor>PLAYERCOLOR_OTTOMAN</DefaultPlayerColor>
<ArtDefineTag>ART_DEF_CIVILIZATION_OTTOMANS</ArtDefineTag>
<ArtStyleType>ARTSTYLE_MIDDLE_EAST</ArtStyleType>
<ArtStyleSuffix>_AFRI</ArtStyleSuffix>
<ArtStylePrefix>AFRICAN</ArtStylePrefix>
<PortraitIndex>15</PortraitIndex>
<IconAtlas>CIV_COLOR_ATLAS</IconAtlas>
<AlphaIconAtlas>CIV_ALPHA_ATLAS</AlphaIconAtlas>
<MapImage>MapOttoman512.dds</MapImage>
<DawnOfManQuote>TXT_KEY_CIV5_DAWN_OTTOMANS_TEXT</DawnOfManQuote>
<DawnOfManImage>DOM_Suleiman.dds</DawnOfManImage>
<DawnOfManAudio>AS2D_DOM_SPEECH_OTTOMANS</DawnOfManAudio>
</Row>
</Civilizations>
<Civilization_CityNames>
<Row>
<CivilizationType>CIVILIZATION_UMBAR</CivilizationType>
<CityName>TXT_KEY_CITY_NAME_UMBAR</CityName>
</Row>
<Row>
<CivilizationType>CIVILIZATION_UMBAR</CivilizationType>
<CityName>TXT_KEY_CITY_NAME_PELLARDUR</CityName>
</Row>
<Row>
<CivilizationType>CIVILIZATION_UMBAR</CivilizationType>
<CityName>TXT_KEY_CITY_NAME_MARÖS</CityName>
</Row>
</Civilization_CityNames>
<Civilization_FreeBuildingClasses>
<Row>
<CivilizationType>CIVILIZATION_UMBAR</CivilizationType>
<BuildingClassType>BUILDINGCLASS_PALACE</BuildingClassType>
</Row>
</Civilization_FreeBuildingClasses>
<Civilization_FreeTechs>
<Row>
<CivilizationType>CIVILIZATION_UMBAR</CivilizationType>
<TechType>TECH_AGRICULTURE</TechType>
</Row>
</Civilization_FreeTechs>
<Civilization_FreeUnits>
<Row>
<CivilizationType>CIVILIZATION_UMBAR</CivilizationType>
<UnitClassType>UNITCLASS_SETTLER</UnitClassType>
<Count>1</Count>
<UnitAIType>UNITAI_SETTLE</UnitAIType>
</Row>
</Civilization_FreeUnits>
<Civilization_Leaders>
<Row>
<CivilizationType>CIVILIZATION_UMBAR</CivilizationType>
<LeaderheadType>LEADER_SANGAHYANDO</LeaderheadType>
</Row>
</Civilization_Leaders>
<Civilization_Start_Region_Priority>
<Row>
<CivilizationType>CIVILIZATION_UMBAR</CivilizationType>
<StartAlongOcean>true</StartAlongOcean>
</Row>
</Civilization_Start_Region_Priority>
</GameData>
XML\Civilizations\Traits.xml:
Spoiler :
<?xml version="1.0" encoding="utf-8"?>
<!-- Created by ModBuddy on 11/3/2010 6:24:21 PM -->
<GameData>
<Traits>
<Row>
<Type>TRAIT_CONVERTS_BARBARIANS</Type>
<Description>TXT_KEY_TRAIT_CONVERTS_BARBARIANS</Description>
<ShortDescription>TXT_KEY_TRAIT_CONVERTS_BARBARIANS_SHORT</ShortDescription>
<LandBarbarianConversionPercent>50</LandBarbarianConversionPercent>
<SeaBarbarianConversionPercent>50</SeaBarbarianConversionPercent>
</Row>
</Traits>
</GameData>
<!-- Created by ModBuddy on 11/3/2010 6:24:21 PM -->
<GameData>
<Traits>
<Row>
<Type>TRAIT_CONVERTS_BARBARIANS</Type>
<Description>TXT_KEY_TRAIT_CONVERTS_BARBARIANS</Description>
<ShortDescription>TXT_KEY_TRAIT_CONVERTS_BARBARIANS_SHORT</ShortDescription>
<LandBarbarianConversionPercent>50</LandBarbarianConversionPercent>
<SeaBarbarianConversionPercent>50</SeaBarbarianConversionPercent>
</Row>
</Traits>
</GameData>
XML\Leaders\Leaders.xml:
Spoiler :
<?xml version="1.0" encoding="utf-8"?>
<!-- Created by ModBuddy on 11/3/2010 8:01:46 PM -->
<GameData>
<Leaders>
<Row>
<Type>LEADER_SANGAHYANDO</Type>
<Description>TXT_KEY_LEADER_LEADER_SANGAHYANDO</Description>
<Civilopedia>TXT_KEY_LEADER_SULEIMAN_PEDIA</Civilopedia>
<CivilopediaTag>TXT_KEY_CIVILOPEDIA_LEADERS_SULEIMAN</CivilopediaTag>
<ArtDefineTag>Sulieman_Scene.xml</ArtDefineTag>
<VictoryCompetitiveness>5</VictoryCompetitiveness>
<WonderCompetitiveness>5</WonderCompetitiveness>
<MinorCivCompetitiveness>6</MinorCivCompetitiveness>
<Boldness>8</Boldness>
<DiploBalance>6</DiploBalance>
<WarmongerHate>4</WarmongerHate>
<WorkAgainstWillingness>7</WorkAgainstWillingness>
<WorkWithWillingness>5</WorkWithWillingness>
<PortraitIndex>15</PortraitIndex>
<IconAtlas>LEADER_ATLAS</IconAtlas>
</Row>
</Leaders>
<Leader_MajorCivApproachBiases>
<Row>
<LeaderType>LEADER_SANGAHYANDO</LeaderType>
<MajorCivApproachType>MAJOR_CIV_APPROACH_WAR</MajorCivApproachType>
<Bias>6</Bias>
</Row>
<Row>
<LeaderType>LEADER_SANGAHYANDO</LeaderType>
<MajorCivApproachType>MAJOR_CIV_APPROACH_HOSTILE</MajorCivApproachType>
<Bias>6</Bias>
</Row>
<Row>
<LeaderType>LEADER_SANGAHYANDO</LeaderType>
<MajorCivApproachType>MAJOR_CIV_APPROACH_DECEPTIVE</MajorCivApproachType>
<Bias>7</Bias>
</Row>
<Row>
<LeaderType>LEADER_SANGAHYANDO</LeaderType>
<MajorCivApproachType>MAJOR_CIV_APPROACH_GUARDED</MajorCivApproachType>
<Bias>4</Bias>
</Row>
<Row>
<LeaderType>LEADER_SANGAHYANDO</LeaderType>
<MajorCivApproachType>MAJOR_CIV_APPROACH_AFRAID</MajorCivApproachType>
<Bias>5</Bias>
</Row>
<Row>
<LeaderType>LEADER_SANGAHYANDO</LeaderType>
<MajorCivApproachType>MAJOR_CIV_APPROACH_FRIENDLY</MajorCivApproachType>
<Bias>7</Bias>
</Row>
<Row>
<LeaderType>LEADER_SANGAHYANDO</LeaderType>
<MajorCivApproachType>MAJOR_CIV_APPROACH_NEUTRAL</MajorCivApproachType>
<Bias>5</Bias>
</Row>
</Leader_MajorCivApproachBiases>
<Leader_MinorCivApproachBiases>
<Row>
<LeaderType>LEADER_SANGAHYANDO</LeaderType>
<MinorCivApproachType>MINOR_CIV_APPROACH_IGNORE</MinorCivApproachType>
<Bias>5</Bias>
</Row>
<Row>
<LeaderType>LEADER_SANGAHYANDO</LeaderType>
<MinorCivApproachType>MINOR_CIV_APPROACH_FRIENDLY</MinorCivApproachType>
<Bias>5</Bias>
</Row>
<Row>
<LeaderType>LEADER_SANGAHYANDO</LeaderType>
<MinorCivApproachType>MINOR_CIV_APPROACH_PROTECTIVE</MinorCivApproachType>
<Bias>7</Bias>
</Row>
<Row>
<LeaderType>LEADER_SANGAHYANDO</LeaderType>
<MinorCivApproachType>MINOR_CIV_APPROACH_CONQUEST</MinorCivApproachType>
<Bias>6</Bias>
</Row>
</Leader_MinorCivApproachBiases>
<Leader_Flavors>
<Row>
<LeaderType>LEADER_SANGAHYANDO</LeaderType>
<FlavorType>FLAVOR_OFFENSE</FlavorType>
<Flavor>7</Flavor>
</Row>
<Row>
<LeaderType>LEADER_SANGAHYANDO</LeaderType>
<FlavorType>FLAVOR_DEFENSE</FlavorType>
<Flavor>4</Flavor>
</Row>
<Row>
<LeaderType>LEADER_SANGAHYANDO</LeaderType>
<FlavorType>FLAVOR_CITY_DEFENSE</FlavorType>
<Flavor>4</Flavor>
</Row>
<Row>
<LeaderType>LEADER_SANGAHYANDO</LeaderType>
<FlavorType>FLAVOR_MILITARY_TRAINING</FlavorType>
<Flavor>6</Flavor>
</Row>
<Row>
<LeaderType>LEADER_SANGAHYANDO</LeaderType>
<FlavorType>FLAVOR_RECON</FlavorType>
<Flavor>5</Flavor>
</Row>
<Row>
<LeaderType>LEADER_SANGAHYANDO</LeaderType>
<FlavorType>FLAVOR_RANGED</FlavorType>
<Flavor>5</Flavor>
</Row>
<Row>
<LeaderType>LEADER_SANGAHYANDO</LeaderType>
<FlavorType>FLAVOR_MOBILE</FlavorType>
<Flavor>6</Flavor>
</Row>
<Row>
<LeaderType>LEADER_SANGAHYANDO</LeaderType>
<FlavorType>FLAVOR_NAVAL</FlavorType>
<Flavor>8</Flavor>
</Row>
<Row>
<LeaderType>LEADER_SANGAHYANDO</LeaderType>
<FlavorType>FLAVOR_NAVAL_RECON</FlavorType>
<Flavor>10</Flavor>
</Row>
<Row>
<LeaderType>LEADER_SANGAHYANDO</LeaderType>
<FlavorType>FLAVOR_NAVAL_GROWTH</FlavorType>
<Flavor>6</Flavor>
</Row>
<Row>
<LeaderType>LEADER_SANGAHYANDO</LeaderType>
<FlavorType>FLAVOR_NAVAL_TILE_IMPROVEMENT</FlavorType>
<Flavor>6</Flavor>
</Row>
<Row>
<LeaderType>LEADER_SANGAHYANDO</LeaderType>
<FlavorType>FLAVOR_AIR</FlavorType>
<Flavor>5</Flavor>
</Row>
<Row>
<LeaderType>LEADER_SANGAHYANDO</LeaderType>
<FlavorType>FLAVOR_EXPANSION</FlavorType>
<Flavor>8</Flavor>
</Row>
<Row>
<LeaderType>LEADER_SANGAHYANDO</LeaderType>
<FlavorType>FLAVOR_GROWTH</FlavorType>
<Flavor>4</Flavor>
</Row>
<Row>
<LeaderType>LEADER_SANGAHYANDO</LeaderType>
<FlavorType>FLAVOR_TILE_IMPROVEMENT</FlavorType>
<Flavor>5</Flavor>
</Row>
<Row>
<LeaderType>LEADER_SANGAHYANDO</LeaderType>
<FlavorType>FLAVOR_INFRASTRUCTURE</FlavorType>
<Flavor>5</Flavor>
</Row>
<Row>
<LeaderType>LEADER_SANGAHYANDO</LeaderType>
<FlavorType>FLAVOR_PRODUCTION</FlavorType>
<Flavor>5</Flavor>
</Row>
<Row>
<LeaderType>LEADER_SANGAHYANDO</LeaderType>
<FlavorType>FLAVOR_GOLD</FlavorType>
<Flavor>5</Flavor>
</Row>
<Row>
<LeaderType>LEADER_SANGAHYANDO</LeaderType>
<FlavorType>FLAVOR_SCIENCE</FlavorType>
<Flavor>6</Flavor>
</Row>
<Row>
<LeaderType>LEADER_SANGAHYANDO</LeaderType>
<FlavorType>FLAVOR_CULTURE</FlavorType>
<Flavor>6</Flavor>
</Row>
<Row>
<LeaderType>LEADER_SANGAHYANDO</LeaderType>
<FlavorType>FLAVOR_HAPPINESS</FlavorType>
<Flavor>4</Flavor>
</Row>
<Row>
<LeaderType>LEADER_SANGAHYANDO</LeaderType>
<FlavorType>FLAVOR_GREAT_PEOPLE</FlavorType>
<Flavor>5</Flavor>
</Row>
<Row>
<LeaderType>LEADER_SANGAHYANDO</LeaderType>
<FlavorType>FLAVOR_WONDER</FlavorType>
<Flavor>5</Flavor>
</Row>
<Row>
<LeaderType>LEADER_SANGAHYANDO</LeaderType>
<FlavorType>FLAVOR_RELIGION</FlavorType>
<Flavor>5</Flavor>
</Row>
<Row>
<LeaderType>LEADER_SANGAHYANDO</LeaderType>
<FlavorType>FLAVOR_DIPLOMACY</FlavorType>
<Flavor>5</Flavor>
</Row>
<Row>
<LeaderType>LEADER_SANGAHYANDO</LeaderType>
<FlavorType>FLAVOR_SPACESHIP</FlavorType>
<Flavor>8</Flavor>
</Row>
<Row>
<LeaderType>LEADER_SANGAHYANDO</LeaderType>
<FlavorType>FLAVOR_WATER_CONNECTION</FlavorType>
<Flavor>6</Flavor>
</Row>
</Leader_Flavors>
<Leader_Traits>
<Row>
<LeaderType>LEADER_SANGAHYANDO</LeaderType>
<TraitType>TRAIT_CONVERTS_BARBARIANS</TraitType>
</Row>
</Leader_Traits>
</GameData>
<!-- Created by ModBuddy on 11/3/2010 8:01:46 PM -->
<GameData>
<Leaders>
<Row>
<Type>LEADER_SANGAHYANDO</Type>
<Description>TXT_KEY_LEADER_LEADER_SANGAHYANDO</Description>
<Civilopedia>TXT_KEY_LEADER_SULEIMAN_PEDIA</Civilopedia>
<CivilopediaTag>TXT_KEY_CIVILOPEDIA_LEADERS_SULEIMAN</CivilopediaTag>
<ArtDefineTag>Sulieman_Scene.xml</ArtDefineTag>
<VictoryCompetitiveness>5</VictoryCompetitiveness>
<WonderCompetitiveness>5</WonderCompetitiveness>
<MinorCivCompetitiveness>6</MinorCivCompetitiveness>
<Boldness>8</Boldness>
<DiploBalance>6</DiploBalance>
<WarmongerHate>4</WarmongerHate>
<WorkAgainstWillingness>7</WorkAgainstWillingness>
<WorkWithWillingness>5</WorkWithWillingness>
<PortraitIndex>15</PortraitIndex>
<IconAtlas>LEADER_ATLAS</IconAtlas>
</Row>
</Leaders>
<Leader_MajorCivApproachBiases>
<Row>
<LeaderType>LEADER_SANGAHYANDO</LeaderType>
<MajorCivApproachType>MAJOR_CIV_APPROACH_WAR</MajorCivApproachType>
<Bias>6</Bias>
</Row>
<Row>
<LeaderType>LEADER_SANGAHYANDO</LeaderType>
<MajorCivApproachType>MAJOR_CIV_APPROACH_HOSTILE</MajorCivApproachType>
<Bias>6</Bias>
</Row>
<Row>
<LeaderType>LEADER_SANGAHYANDO</LeaderType>
<MajorCivApproachType>MAJOR_CIV_APPROACH_DECEPTIVE</MajorCivApproachType>
<Bias>7</Bias>
</Row>
<Row>
<LeaderType>LEADER_SANGAHYANDO</LeaderType>
<MajorCivApproachType>MAJOR_CIV_APPROACH_GUARDED</MajorCivApproachType>
<Bias>4</Bias>
</Row>
<Row>
<LeaderType>LEADER_SANGAHYANDO</LeaderType>
<MajorCivApproachType>MAJOR_CIV_APPROACH_AFRAID</MajorCivApproachType>
<Bias>5</Bias>
</Row>
<Row>
<LeaderType>LEADER_SANGAHYANDO</LeaderType>
<MajorCivApproachType>MAJOR_CIV_APPROACH_FRIENDLY</MajorCivApproachType>
<Bias>7</Bias>
</Row>
<Row>
<LeaderType>LEADER_SANGAHYANDO</LeaderType>
<MajorCivApproachType>MAJOR_CIV_APPROACH_NEUTRAL</MajorCivApproachType>
<Bias>5</Bias>
</Row>
</Leader_MajorCivApproachBiases>
<Leader_MinorCivApproachBiases>
<Row>
<LeaderType>LEADER_SANGAHYANDO</LeaderType>
<MinorCivApproachType>MINOR_CIV_APPROACH_IGNORE</MinorCivApproachType>
<Bias>5</Bias>
</Row>
<Row>
<LeaderType>LEADER_SANGAHYANDO</LeaderType>
<MinorCivApproachType>MINOR_CIV_APPROACH_FRIENDLY</MinorCivApproachType>
<Bias>5</Bias>
</Row>
<Row>
<LeaderType>LEADER_SANGAHYANDO</LeaderType>
<MinorCivApproachType>MINOR_CIV_APPROACH_PROTECTIVE</MinorCivApproachType>
<Bias>7</Bias>
</Row>
<Row>
<LeaderType>LEADER_SANGAHYANDO</LeaderType>
<MinorCivApproachType>MINOR_CIV_APPROACH_CONQUEST</MinorCivApproachType>
<Bias>6</Bias>
</Row>
</Leader_MinorCivApproachBiases>
<Leader_Flavors>
<Row>
<LeaderType>LEADER_SANGAHYANDO</LeaderType>
<FlavorType>FLAVOR_OFFENSE</FlavorType>
<Flavor>7</Flavor>
</Row>
<Row>
<LeaderType>LEADER_SANGAHYANDO</LeaderType>
<FlavorType>FLAVOR_DEFENSE</FlavorType>
<Flavor>4</Flavor>
</Row>
<Row>
<LeaderType>LEADER_SANGAHYANDO</LeaderType>
<FlavorType>FLAVOR_CITY_DEFENSE</FlavorType>
<Flavor>4</Flavor>
</Row>
<Row>
<LeaderType>LEADER_SANGAHYANDO</LeaderType>
<FlavorType>FLAVOR_MILITARY_TRAINING</FlavorType>
<Flavor>6</Flavor>
</Row>
<Row>
<LeaderType>LEADER_SANGAHYANDO</LeaderType>
<FlavorType>FLAVOR_RECON</FlavorType>
<Flavor>5</Flavor>
</Row>
<Row>
<LeaderType>LEADER_SANGAHYANDO</LeaderType>
<FlavorType>FLAVOR_RANGED</FlavorType>
<Flavor>5</Flavor>
</Row>
<Row>
<LeaderType>LEADER_SANGAHYANDO</LeaderType>
<FlavorType>FLAVOR_MOBILE</FlavorType>
<Flavor>6</Flavor>
</Row>
<Row>
<LeaderType>LEADER_SANGAHYANDO</LeaderType>
<FlavorType>FLAVOR_NAVAL</FlavorType>
<Flavor>8</Flavor>
</Row>
<Row>
<LeaderType>LEADER_SANGAHYANDO</LeaderType>
<FlavorType>FLAVOR_NAVAL_RECON</FlavorType>
<Flavor>10</Flavor>
</Row>
<Row>
<LeaderType>LEADER_SANGAHYANDO</LeaderType>
<FlavorType>FLAVOR_NAVAL_GROWTH</FlavorType>
<Flavor>6</Flavor>
</Row>
<Row>
<LeaderType>LEADER_SANGAHYANDO</LeaderType>
<FlavorType>FLAVOR_NAVAL_TILE_IMPROVEMENT</FlavorType>
<Flavor>6</Flavor>
</Row>
<Row>
<LeaderType>LEADER_SANGAHYANDO</LeaderType>
<FlavorType>FLAVOR_AIR</FlavorType>
<Flavor>5</Flavor>
</Row>
<Row>
<LeaderType>LEADER_SANGAHYANDO</LeaderType>
<FlavorType>FLAVOR_EXPANSION</FlavorType>
<Flavor>8</Flavor>
</Row>
<Row>
<LeaderType>LEADER_SANGAHYANDO</LeaderType>
<FlavorType>FLAVOR_GROWTH</FlavorType>
<Flavor>4</Flavor>
</Row>
<Row>
<LeaderType>LEADER_SANGAHYANDO</LeaderType>
<FlavorType>FLAVOR_TILE_IMPROVEMENT</FlavorType>
<Flavor>5</Flavor>
</Row>
<Row>
<LeaderType>LEADER_SANGAHYANDO</LeaderType>
<FlavorType>FLAVOR_INFRASTRUCTURE</FlavorType>
<Flavor>5</Flavor>
</Row>
<Row>
<LeaderType>LEADER_SANGAHYANDO</LeaderType>
<FlavorType>FLAVOR_PRODUCTION</FlavorType>
<Flavor>5</Flavor>
</Row>
<Row>
<LeaderType>LEADER_SANGAHYANDO</LeaderType>
<FlavorType>FLAVOR_GOLD</FlavorType>
<Flavor>5</Flavor>
</Row>
<Row>
<LeaderType>LEADER_SANGAHYANDO</LeaderType>
<FlavorType>FLAVOR_SCIENCE</FlavorType>
<Flavor>6</Flavor>
</Row>
<Row>
<LeaderType>LEADER_SANGAHYANDO</LeaderType>
<FlavorType>FLAVOR_CULTURE</FlavorType>
<Flavor>6</Flavor>
</Row>
<Row>
<LeaderType>LEADER_SANGAHYANDO</LeaderType>
<FlavorType>FLAVOR_HAPPINESS</FlavorType>
<Flavor>4</Flavor>
</Row>
<Row>
<LeaderType>LEADER_SANGAHYANDO</LeaderType>
<FlavorType>FLAVOR_GREAT_PEOPLE</FlavorType>
<Flavor>5</Flavor>
</Row>
<Row>
<LeaderType>LEADER_SANGAHYANDO</LeaderType>
<FlavorType>FLAVOR_WONDER</FlavorType>
<Flavor>5</Flavor>
</Row>
<Row>
<LeaderType>LEADER_SANGAHYANDO</LeaderType>
<FlavorType>FLAVOR_RELIGION</FlavorType>
<Flavor>5</Flavor>
</Row>
<Row>
<LeaderType>LEADER_SANGAHYANDO</LeaderType>
<FlavorType>FLAVOR_DIPLOMACY</FlavorType>
<Flavor>5</Flavor>
</Row>
<Row>
<LeaderType>LEADER_SANGAHYANDO</LeaderType>
<FlavorType>FLAVOR_SPACESHIP</FlavorType>
<Flavor>8</Flavor>
</Row>
<Row>
<LeaderType>LEADER_SANGAHYANDO</LeaderType>
<FlavorType>FLAVOR_WATER_CONNECTION</FlavorType>
<Flavor>6</Flavor>
</Row>
</Leader_Flavors>
<Leader_Traits>
<Row>
<LeaderType>LEADER_SANGAHYANDO</LeaderType>
<TraitType>TRAIT_CONVERTS_BARBARIANS</TraitType>
</Row>
</Leader_Traits>
</GameData>
XML\New Text\GameText.xml:
Spoiler :
<?xml version="1.0" encoding="utf-8"?>
<!-- Created by ModBuddy on 11/2/2010 5:58:45 PM -->
<GameData>
<Language_en_US>
<Row Tag="TXT_KEY_CIV_UMBAR_ADJECTIVE">
<Text>Umbarean</Text>
</Row>
<Row Tag="TXT_KEY_CIV_UMBAR_DESC">
<Text>Umbarean Empire</Text>
</Row>
<Row Tag="TXT_KEY_CIV_UMBAR_SHORT_DESC">
<Text>Umbar</Text>
</Row>
<Row Tag="TXT_KEY_LEADER_SANGAHYANDO">
<Text>Sangahyando</Text>
</Row>
<Row Tag="TXT_KEY_CITY_NAME_UMBAR">
<Text>Umbar</Text>
</Row>
<Row Tag="TXT_KEY_CITY_NAME_PELLARDUR">
<Text>Pellardur</Text>
</Row>
<Row Tag="TXT_KEY_CITY_NAME_MARÖS">
<Text>Marös</Text>
</Row>
<Row Tag="TXT_KEY_TRAIT_CONVERTS_BARBARIANS_SHORT">
<Text>Corsair Lords</Text>
</Row>
<Row Tag="TXT_KEY_TRAIT_CONVERTS_BARBARIANS">
<Text>50% Chance of converting a Barbarian naval, or encamped, unit and earning 25 [ICON_GOLD] Gold.</Text>
</Row>
</Language_en_US>
</GameData>
<!-- Created by ModBuddy on 11/2/2010 5:58:45 PM -->
<GameData>
<Language_en_US>
<Row Tag="TXT_KEY_CIV_UMBAR_ADJECTIVE">
<Text>Umbarean</Text>
</Row>
<Row Tag="TXT_KEY_CIV_UMBAR_DESC">
<Text>Umbarean Empire</Text>
</Row>
<Row Tag="TXT_KEY_CIV_UMBAR_SHORT_DESC">
<Text>Umbar</Text>
</Row>
<Row Tag="TXT_KEY_LEADER_SANGAHYANDO">
<Text>Sangahyando</Text>
</Row>
<Row Tag="TXT_KEY_CITY_NAME_UMBAR">
<Text>Umbar</Text>
</Row>
<Row Tag="TXT_KEY_CITY_NAME_PELLARDUR">
<Text>Pellardur</Text>
</Row>
<Row Tag="TXT_KEY_CITY_NAME_MARÖS">
<Text>Marös</Text>
</Row>
<Row Tag="TXT_KEY_TRAIT_CONVERTS_BARBARIANS_SHORT">
<Text>Corsair Lords</Text>
</Row>
<Row Tag="TXT_KEY_TRAIT_CONVERTS_BARBARIANS">
<Text>50% Chance of converting a Barbarian naval, or encamped, unit and earning 25 [ICON_GOLD] Gold.</Text>
</Row>
</Language_en_US>
</GameData>
Realms in Exile (v 1).modinfo:
Spoiler :
<?xml version="1.0" encoding="utf-8"?>
<Mod id="b80b9604-ed9e-4fae-a2bb-3ed0fd416840" version="1">
<Properties>
<Name>Realms in Exile</Name>
<Stability>Experimental</Stability>
<Description>Middle-earth after the fall of Sauron at the hands of the Last Alliance.</Description>
<Authors>Scaramanga</Authors>
<AffectsSavedGames>1</AffectsSavedGames>
<MinCompatibleSaveVersion>0</MinCompatibleSaveVersion>
<SupportsSinglePlayer>1</SupportsSinglePlayer>
<SupportsMultiplayer>1</SupportsMultiplayer>
<SupportsMac>1</SupportsMac>
<ReloadLandmarkSystem>0</ReloadLandmarkSystem>
<ReloadUnitSystem>0</ReloadUnitSystem>
</Properties>
<Dependencies />
<References />
<Blocks />
<Files>
<File md5="4B04D654622FBB8E6684928D7FE684E6">Maps/Middle-Earth.Civ5Map</File>
<File md5="B1CCA99C1E4983378DE85358CC2B3629">XML/Civilizations/Civ_Umbar.xml</File>
<File md5="FBB73CFE119148DB47EF26D748255CDE">XML/Civilizations/Traits.xml</File>
<File md5="076B7A1245E10C09317E5AE22DFCCD9F">XML/Leaders/Leaders.xml</File>
<File md5="E3C5911FA87EF1321FB6A17FA6A859DE">XML/New Text/GameText.xml</File>
</Files>
<Actions>
<OnModActivated>
<UpdateDatabase>XML/Civilizations/Civ_Umbar.xml</UpdateDatabase>
<UpdateDatabase>XML/Civilizations/Traits.xml</UpdateDatabase>
<UpdateDatabase>XML/New Text/GameText.xml</UpdateDatabase>
<UpdateDatabase>XML/Leaders/Leaders.xml</UpdateDatabase>
</OnModActivated>
</Actions>
</Mod>
<Mod id="b80b9604-ed9e-4fae-a2bb-3ed0fd416840" version="1">
<Properties>
<Name>Realms in Exile</Name>
<Stability>Experimental</Stability>
<Description>Middle-earth after the fall of Sauron at the hands of the Last Alliance.</Description>
<Authors>Scaramanga</Authors>
<AffectsSavedGames>1</AffectsSavedGames>
<MinCompatibleSaveVersion>0</MinCompatibleSaveVersion>
<SupportsSinglePlayer>1</SupportsSinglePlayer>
<SupportsMultiplayer>1</SupportsMultiplayer>
<SupportsMac>1</SupportsMac>
<ReloadLandmarkSystem>0</ReloadLandmarkSystem>
<ReloadUnitSystem>0</ReloadUnitSystem>
</Properties>
<Dependencies />
<References />
<Blocks />
<Files>
<File md5="4B04D654622FBB8E6684928D7FE684E6">Maps/Middle-Earth.Civ5Map</File>
<File md5="B1CCA99C1E4983378DE85358CC2B3629">XML/Civilizations/Civ_Umbar.xml</File>
<File md5="FBB73CFE119148DB47EF26D748255CDE">XML/Civilizations/Traits.xml</File>
<File md5="076B7A1245E10C09317E5AE22DFCCD9F">XML/Leaders/Leaders.xml</File>
<File md5="E3C5911FA87EF1321FB6A17FA6A859DE">XML/New Text/GameText.xml</File>
</Files>
<Actions>
<OnModActivated>
<UpdateDatabase>XML/Civilizations/Civ_Umbar.xml</UpdateDatabase>
<UpdateDatabase>XML/Civilizations/Traits.xml</UpdateDatabase>
<UpdateDatabase>XML/New Text/GameText.xml</UpdateDatabase>
<UpdateDatabase>XML/Leaders/Leaders.xml</UpdateDatabase>
</OnModActivated>
</Actions>
</Mod>