What little things did they not put in civ 5 that bother you?

I miss the notifications for reaching different population milestones "Your empire now has 1 million souls!", I miss the population numbers in individual cities. I miss the diplomacy tab where you could see which nation liked and hated which other nation, who they were at war with or had treaties with. I miss map trading. I miss circumnavigation bonus. I miss sprawling empires, but I've missed those since corruption was introduced in Civ 3. I miss the globe view, or at least being able to zoom out far enough to see the whole world. I miss cultural expansions that eventually led to city borders overlapping and creating the sense that you had a cohesive nation, instead of just a scattering of city states. Last but not least, for now, I miss sliders.
 
Lower level of zoom makes it harder to see buildings, combined with lack of building and unit models in the civilopedia. Sometimes I can almost make stuff out, especially wonders, but I have no idea what a library, observatory, granary, university, or..most of the buildings, really, look like. I wouldn't even demand a fully 3D city view like in the recent Total War games, but I really want to be able to zoom all the way in and see my buildings.

I also miss animations for air units on interception missions, even if it was pretty goofy to see a jet fighter slowly gliding in a tight circle like a vulture. I'm not sure what they can do to bring this back and make it more realistic. They'd have to have the AI use air units first for it to be something I notice very often, anyway. I just want to see my awesome planes doing awesome things. And while we're at it, get rid of low-tech units damaging aircraft. Even a modern unit of mechanized infantry with APCs/IFVs is very likely going to lack the equipment to fight back against an attack by jet fighters or high-altitude bombers. Guys with iron swords? Never in a million years of trying could you throw a sword high enough to hit even a zeppelin or a WW2 era prop plane on an attack run.

I can live without random events, but I really, really want to see someone bring back Mines sometimes uncovering a new resource. It would make them a lot more worthwhile to build, and even in Civ4 when luxury resources were less critical, I always felt really happy when I'd all of a sudden have one of my mines hit a vein of silver or aluminum.
 
The things that I'm not happy about the most (right now) is the crappy/save load system.. sure it's in there.. but you have to name your own files (adds more time to the work) and the date modified/name etc. dialogs are missing.. it's like were using the save and load system from heroes of might and magic 1 or some crappy adventure game :D

Other than that.. I'm not happy with the save/load times.. the game was okay at turn 1.. I'm at turn 20.. and a load is taking 60 seconds minimum

I don't understand what could be causing it to load for 60 seconds on a beginning game on turn 20???

I am a save and loader.. and this delay just means I can't even use the game.. :(

I tried playing with the settings for video but no change.. the only thing I could try is a more powerful gpu (have a 9600 gt) as I think 4 gb of ram and a quad x4 630 isn't the problem.. I don't think it's I/O since a lot of the time the hard drive light doesn't even flash..
 
I miss:
- Circumnavigation bonus
- additional bonuses related to techs, like revealed map when satellites are researched
- pine trees and arctic pine trees
- significance and variety in bonus resources(corn, rice etc.)
- being able to develop my cities with buildings without taking ages to do so or crippling my economy
- airports
- being able to control the amount of research I am conducting, sometimes I want to stay in a particular era for some time before moving on.
- being able to form game-spanning friendships and alliances with other civilizations, currently I'm even unable to get any positive opening comments in diplomacy from my team civs in team games.
- UN resolutions other than diplomatic victory. The UN used to add depth to the game, now it's just another win button. In fact in my first game I accidentally won a diplomatic victory while preparing for a cultural victory by building the UN. It was very anticlimactic.
- a reload map with same specs button in the game menu
- main menu civilopedia
- Wall Street
- Spaceship customization screen
- Victory video's and game playback screen
- classical age techs
- Vassal states

I guess some of these aren't minor, but it's all I could think off atm :)
 
I miss:
- pine trees and arctic pine trees

Yes, yes, a million times YES. I'm glad I'm not the only one who sorely misses that feature. It was a great way of demarcating climates and figuring out how far north or south you were at the start of the game. Now? Not so much.
 
I miss:

- future tech doing something other than increasing your score (+1 happiness & +1 health to all your cities)

- hyperlinks inside the Civilopedia paragraphs and 3D close ups of the in-game models in the articles

- the Civilopedia option on the main menu

- building lots of roads

- having not so crippling maintenance costs and not so long build times

- replays showing the rise and fall of civs in a game you won (or lost)

- the UN being something else other than a means to win (resolutions)

- the hotseat and play by email multiplayer modes

- the ability to bomb tile improvements with bombers

- great people settling into cities as a super specialist

- airlifts and airports

- sliders

- map trading

- the clash of cultural borders and assimilating cities of another civ via culture

- the production queue for cities

- production and research overflow going to the next unit/building you were going to construct and the next tech you are researching

- an in game clock

- Sid's tips

- wild animals

- trees swaying in the wind

- rivers from Civ IV and the Colonization remake

- a game that has requirements that matches its graphics (why do you need a quad core for a game that doesn't have the graphics of World in Conflict?)

- units that speak their own language when being selected

- a tutorial that was useful

- Leonard Nimoy

- spies

- victory and wonder videos

- the ability to have AI allies during a game

- being able to research engineering without needing both mathematics and construction
 
Things I miss

- Population Statistics! I want to see how many people my city has
- Top 5 Cities
- Seeing which countries hated/disliked each other
- Leader personalities
- Being able to switch capital cities
- Replay mode
 
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