What makes a Civ Powerful?

Or researching the right tech?
 
Research techs build military units and expand your land using settlers.Build lots and lots of military units. more citys more prouduction. more techs more options.


OH yeah and later in the game build nukes so that if another civ thinks about attacking just fire some off and teach them a lesson.:nuke: :goodjob:
 
Having lots of cities, a powerful economy, good neighbours, a powerful military, high population, good production, lots of land

That kind of stuff
 
Military.

The best military can only be achieved by a significant number of cities with good production. The military itself must be of the most current units which requires excellent science which of course is tied to money as well.

Thus you need enough cities to get the production and science necessary (without going bankrupt) to build the strongest military.

The strongest military usually has the highest score and usually ends up winning the game. But you achieve that military through city and science development or conquest.
 
try an easier setting than the one your playing on right now ....... it will be easier for you to learn to let your civ get big ... errors cost you less since the AI is stupider at lower settings ........ when you master a level go to the next!

this is my tip to you
 
also, dont assume the same tactics that worked in civ3 will work here. one of the biggest civ 3 habits i had to break for 4 was the plantin cities until forced by the other civs not to.. the corruption, waste, and all that (for lack of right words in 4) will reduce you to simply a large backwater empire to be conquered by the others. You MAY get off to a good lead, but when your science research is 10-20%, the others will overtake you very soon and you cannot do anything about it, because your cities are defended by warriors, maybe archers and they are attacking with riflemen!! If your research dips below 50, slow down man.. slow down big time. (hell, if below 70 some may say).
 
From my experience the other (AI) civs will view you as powerful based excllusively (or predominantly so) on military strength not taking into account that the unit is obsolete in the extreme. You know you are powerful from the pop up that occasionally tells the civs ranking in power and also by your results from demanding tribute. They will cough up hundreds of coins to your demands if you are significantly more powerful regardless whether they are pleased or annoyed with you.
 
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