What maps do you play on in Vox?

imperfectpeter

Chieftain
Joined
Apr 8, 2024
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Recently I've only really been playing in 5-6 player multiplayer games. We usually use Communitu_79a, though I've made some adjustments to the script as we find the map is too big normally. Settings wise we always use Terra so everyone is relatively close to each other and have expansion options overseas, though if there was a pangaea version we'd use that. Otherwise the only other map type we've used recently is Hellblazers, though not so much anymore as a lot of the new VP resources aren't generated in the mapscript sadly.

How about you guys? What maps and settings do you normally use?
 
Recently I've only really been playing in 5-6 player multiplayer games. We usually use Communitu_79a, though I've made some adjustments to the script as we find the map is too big normally. Settings wise we always use Terra so everyone is relatively close to each other and have expansion options overseas, though if there was a pangaea version we'd use that. Otherwise the only other map type we've used recently is Hellblazers, though not so much anymore as a lot of the new VP resources aren't generated in the mapscript sadly.

How about you guys? What maps and settings do you normally use?
VP multiplayer with 5-6 humans players ? How is it going ? Are there also some AI ?
I am afraid that the stability issues could be to much with 3 and more human players. Maybe I am wrong !
 
VP multiplayer with 5-6 humans players ? How is it going ? Are there also some AI ?
I am afraid that the stability issues could be to much with 3 and more human players. Maybe I am wrong !
We've been doing it for years with various different VP mod packs at this point. Usually no AI apart from all the city states. It works fine for the most part though, resyncing and crashing becomes worse later in the industrial age but not to the point it becomes unplayable.

God what I wouldn't give for a proper optimised Civ 5 multiplayer experience though. Screw Civ 7, give me Civ 5 with stable multiplayer and proper modern memory utilisation!
 
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