What mods are you using?

Robert Smith

Prince
Joined
Mar 28, 2008
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323
Location
Stockholm, The home of Icebears
I'm not using any mods today, but I remember some really nice mods with Civ IV. What mods are likely to be approved with HoF? (G&K)

Are there any UI mods that help you to calculate maximum population depending how you make improvements, total tile yields for a city's territory. Or do I have to use a spreadsheet...

I will try following mods (mac user)

Reseed Edit: This has a function to reveal map, so I guess not.... ;)
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CivWillard
Info Addict
 
I'm not using any mods today, but I remember some really nice mods with Civ IV. What mods are likely to be approved with HoF? (G&K)

Are there any UI mods that help you to calculate maximum population depending how you make improvements, total tile yields for a city's territory. Or do I have to use a spreadsheet...

I will try following mods (mac user)

Reseed Edit: This has a function to reveal map, so I guess not.... ;)
Light Touch
CivWillard
Info Addict

From what I remember it is pretty easy to counterfeit a mod. We went with the policy of no mods for that reason.

Civ5 has been a huge step back for the HOF in terms of tools and support. I suspect 2K's buying Firaxis has a lot to do with that. Making a bulletproof mod, if that is even possible, is just too much work to contemplate.
 
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