What Mods does everyone use for best Civ 5 experience with VP

R3P0

Chieftain
Joined
Mar 9, 2015
Messages
67
So I'm curious as I'm always looking to expand my Civ 5 gaming experience. Aside from the few MODS I've found on my own what MODS does everyone generally use combined with VP.

Here is my List

VP
Enlightenment Era
Really Advanced Setup
Even More Resources
pdans Unit tweaks
 
- Historical Religions Complete
- Improved City View
- Almost all stuff from Adan Eslavo and TechPriest the Timid.
 
These are my non gameplay changing mods, just UI and experience improvements:

1) Really Advanced Setup
2) Quick Turns
3) UI - Filters in TR Overview
4) UI - Improved City View
 
These are my non gameplay changing mods, just UI and experience improvements:

1) Really Advanced Setup
2) Quick Turns
3) UI - Filters in TR Overview
4) UI - Improved City View
I recommend adding these:
5) UI - Religion Spread (Vox Populi) (for number of followers)

6) Promotion Flags EUI for VP (for checking enemy promotions, mainly)
 
3/4 UC from pineappledan and his team

I never ever ever play a game without it
 
R.E.D.
InGameEditor
2 or 3 civs chosen from the VP compatibles

I would like to know if AI is able to properly manages Enhanced Naval Warfare; I never use that because I'm afraid that it gives too much advantage to UP
 
R.E.D.
InGameEditor
2 or 3 civs chosen from the VP compatibles

I would like to know if AI is able to properly manages Enhanced Naval Warfare; I never use that because I'm afraid that it gives too much advantage to UP
Of course AI uses ENW properly. It does not change the logical behind naval warfare.

Do you experience any graphical glitches with R.E.D. late game?
 
VP has attracted some great modders and here is my usual list of modmods that i pretty much play with every single game.
Spoiler More stuff :

  • More unique components for VP
  • Enhanced Air warfare
  • Enhanced Naval warfare
  • Better lakes for VP
  • Unique citystates
  • Monopoly buildings
  • Promotion flags for VP


Some custom civs are also really fun to play, the ones i tried and liked are
Spoiler :

  • Timurids
  • The Papal States (a bit too strong IMO)
  • Canada
  • Philippines
 
I have been succesfully using it in like my past 10 games on latest versions.
Good news!

I just remember an importante issue about CS mad at building and rebuilding again the same special improvement and nothing else. Also, a religious CS responsible for CTD.
It has been fixed maybe.
 
Unfortunately, this superbe and sophisticated mod is bugged and need a serious rework.
I never had a problem with unique CS, maybe the unique trait for one of them goes on and off randomly .... Buenos Aires is particularly dumb if you get an early alliance but it's no big deal and in my experience it's stable and fun.


@SuperNoobCamper, can link to Unique Citystates? Is it either recently updated or reasonably balanced against current betas?
https://forums.civfanatics.com/threads/unique-city-states.607883/
 
Basically if the mod is in the VP mods repository and has been updated in the last couple of years, I use it. Occasionally a bug will show up when VP is updated, but overall, they tend to stay fairly balanced. With that being said, this makes the Mods list very long and I'm surprised my game still works through a complete playthrough with all of those changes.
 
Any modded Civ made by PineappleDan or Gwenog. PDan is also making another modded civ right now so that makes like 10 he has made now?
 
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