What the hell is going on here?

Volum

The Zapper
Joined
Feb 26, 2003
Messages
2,885
Location
Norwegen
Anybody seen this before, please help. Its really screwing up the game. Have the latest version. In case your blind, there is a french cavalry occupying the Mayan City, making it imposible to attack it. Making the game go weird. Declaring war on the french, or getting the french to go to war with Maya, does not help.

Civ.JPG
 
Do you play with simultaneous moves?
Not that I am used to it, but I guess it could relate to the prob.
 
Grille said:
Do you play with simultaneous moves?
Not that I am used to it, but I guess it could relate to the prob.


I think that would be the anwer to the question. Because in simultaneous moves they move all at once. So I guess it would take effect next turn. It's just a guess.
 
Then it must be a bug.
 
:wow: :dubious: :hmm:

Well that’s a first. I wish that could be done normally (defend my allies cities I mean), but I would guess that it is just some kind of glitch caused by simultaneous moves. No doubt it is stuck there for the rest of the game but please let post what happens, as I am interested to see if the French will be able to move it.
 
We havent been able to play anymore since yesterday, but i think it has to have something to do with multiplayer and simetanolus moves. My theory is that the French and maya were at war. I cant remember it being any war between them, but war are being decleared all the time. And somehow just as the French and Maya signed peace the french cavalry man took the city. I also think that Maya has units inside the city that he cant get out. I have tried getting the French and Maya at war, but that didnt change anything. So the only thing i can think of now is waiting for flight, and using a bomber to kill it. Hopefully that will work.
 
O well worst case you can eventualy Nuke it till everything is dead. :evil:
 
Volum said:
...there is a french cavalry occupying the Mayan City, making it imposible to attack it. Making the game go weird.

What actually happens when you try to attack the city/cav?
 
Something like this happened to me in a multiplayer game and I wasn't using Simultaeous moves, so I don't think it's that. Have you had any crashes due to out of sync errors?

My wife and I were playing multiplayer over our LAN and the game crashed once because of out of sync. When we reloaded there was a sumerian enkidu warrior standing in one of MY cities (we were at peace with sumeria). I couldn't get him out. He wouldn't move for anything. Anytime that city tried to build a unit of any kind, the production box would empty, but no unit would show up (I'd even lose population if I was building a settler or worker). Anytime a unit tried to move into the city it was like they had to fight the enkidu warrior (and the warrior was apparently invincible). If a worker or settler tried to move into the city they just died, if a combat unit tried, it would run the combat, but if my unit won, the enkidu warrior just stayed there at full health. He even upgraded to a pikeman later when the sumerians got better tech. When I eventually went to war with sumeria, that enkidu warrior suddenly took over my city (no battle or anything, the game just let me know). THEN I could finally march a cavalry over there and beat him down. I think I still have the save game if someone would like a screen shot or to see the save file.
 
I think it was probably the out of sync error then. It was really weird when I suddenly saw this Enkidu Warrior standing in MY city!

What version are you playing? I was playing old 1.00 of conquests.
 
What happens if you get the city to culture flip?
 
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