• Civilization 7 has been announced. For more info please check the forum here .

What to do after the English/Zulu war? (Attack Persia, or the Aztecs?)

Chieftess

Moderator
Retired Moderator
Joined
Feb 10, 2002
Messages
24,160
Location
Baltimore
We should be finishing off the English in a few turns, and establish the chokehold on the other continent. I've asked governors to build airports galore. There is a spot SSE of Oxford what we can land on. After we attack everyone and everything in sight, build rails, we'll ship our units (workers and artillery can't be airlifted) back onto the transports, which are exactly 6 turns away (we have Magellan's now!) from Almaren. These units can then quickly head towards airports, and airlift to the other continent.

First, a general gameplan for the next turnchat:

Turns 1-4

- Defeat the English, and shuttle units back over to the main continent.

- Continue building airports. (I would like 20 airports before 10 turns are up). We have 30 tanks, 40 cavalry, and over 60 infantry. It may take 10 turns to build up our forces.

Turns 5+

- Land on the chokepoint 2 SW of New Swazi.

- Attack and keep the Zulu cities of New Hlobane, New Swazi, New Ngome, and New Tegula. We could attack more Zulu cities, and raize those cities for workers.

- Rush an airport, and barracks (we will need to quickly heal our troops) in one of the Zulu cities.

- Continue to airlift units to the other continent (should start around turn 6 or 7).

- Shuttle workers and artillery to the other continent (use ironclads and destroyers as escorts).

- During this time, save up a LOT of gold! Not only do we need it for an airport rush, we need to upgrade infantry when we research Computers.

The Plan

- Capture the 4 Zulu cities mentioned above.
- Rush an airport and barracks.
- Pump units in like crazy.
- Raize Zulu cities for workers. (yes, Persia might settle there - more workers for us). Only exception is to keep a city with a wonder. (Only Zimbabwe has the Oracle. I know it's obsolete, but it's a nice prize).

For the turnchat after next, we'll attack either Persia, or the Aztecs. This is what this thread is partially for. Right now, Persia is giving us a lot of GPT, and our trades are keeping them "backwards". Here's what I think we should do after defeating the Zulus:

1 - Continue building up (we've only recently become strong compared to Persia).
2 - Attack the Aztecs, especially for their gems. We'll keep the former Iroquois lands if possible, but raze all other cities without wonders.
3 - Watch out for raging barbs when we (and Persia?) hit the modern era. :)


The next idea is very optional:

Build up the former iroquois lands (all terrain improved), and rush the palace in Allegheny. This would give us a productive base on that continent. Only one problem though - it triggers the FP bug.
 
Top Bottom