What to do with vast unused territory?

What should I do with large unused territory?

  • Make everything forest/jungles.

    Votes: 1 1.8%
  • Make everything forest/jungles with colonies.

    Votes: 1 1.8%
  • Make everything forest/jungles with barbarian uprisings!

    Votes: 2 3.6%
  • Leave everything the way it is, so we remember the ancient Zulu!

    Votes: 6 10.9%
  • Railroad and irrigate everything.

    Votes: 14 25.5%
  • Make a huge forest out of it

    Votes: 6 10.9%
  • Place forests so that they spell something out

    Votes: 7 12.7%
  • Just finish the stupid game!

    Votes: 6 10.9%
  • I don't really care what you do!

    Votes: 6 10.9%
  • I just like to vote.

    Votes: 6 10.9%

  • Total voters
    55

Bamspeedy

CheeseBob
Joined
Dec 18, 2001
Messages
9,135
Location
Amish Country, Wisconsin, USA
I'm milking a game right now, and there is about half of a gigantic continent that no one will ever settle. I will soon have about 150 workers with nothing to do, so I was wondering what I should do with all that unused territory. Right now it has roads and mines from civs that used to live there, but has a bunch of jungle that was never cleared. My ideas:

1. Pillage all terrain improvements, leave the jungles, plant forests on all other squares. This would be like a huge Brazilian Rain Forest. (Why isn't there a 'plant jungle' option'?) :lol: Maybe have a single pathway, that is railroaded connecting my civ to the last city of the remaining civ.
1.a. Same as #1, but form colonies on every resource/luxury within that jungle/forest.
1.b. Same as #1, but don't leave any units there, so that barbarians can start popping up. Massive barbarian uprising!
2. Leave all the terrain improvements there, as remnants of past civilizations that had once existed there.
3. Clear all jungles and plant forests, make it a huge National Forest/park.
4. Clear everything, rairoad and irrigate every tile.
5. Clear everything, but plant forest in an arrangement so that it spells something out.
 
Why do you operate under the assumption that no one will try and settle the land? Why wouldn't the AI send in settlers?
 
Why do you operate under the assumption that no one will try and settle the land? Why wouldn't the AI send in settlers?

There is only one other civ left, with only one city, and I have a ROP with them, so I place units all around the city, so they can't send any units anywhere.
 
Hhhmm....

And you're playing this game because.....?

I'm sorry, I just outright fail tosee the point.
 
i voted railroad and irrigate, but only railroad would be okay, so each time theyre is barbarian uprising you can kill it in 1 turn.:)
 
And you're playing this game because.....?

The scoring system in Civ 3 is faulty. On standard maps and larger, you actually have a much higher score by playing the game until 2050 A.D. instead of finishing earlier (not a big enough early win bonus). So if you want a high score for the Hall of Fame(HOF) or Game of the month (GOTM), on the larger maps it is better to 'milk' the game then to finish earlier.
 
Originally posted by Bamspeedy
5. Clear everything, but plant forest in an arrangement so that it spells something out.

Do this or make a drawing with the forests, and then take a screenshot for us all to laugh at :goodjob:
 
This stupid AI would have its workers level every jungle and forest on the planet, that after they sent settlers everywhere.

Think of it. No more Amazon or Congo rain forest. The cleared land is NOT suitable for farming though, too little good topsoil. So Firaxis got that wrong too - you can't clear a jungle and get good production in reality. You will also increase pollution and global warming.

But that idiot AI is programmed to spew out a diarhhea of settlers to every open piece of land eveywhere, which th AI instantly knows of despite not having a map. And that is something no human would ever do as they would focus on infrastructure more.

All this also makes exploring land by the time you get caravels pointless as almost everything is already settled.
 
The scoring system in Civ 3 is faulty. On standard maps and larger, you actually have a much higher score by playing the game until 2050 A.D

If your trying for maximum points fill that extra land with cities. IMHO you get more points for area controlled than any other factor.
 
But he'll probably trigger domination victory which he doesn't want.

BTW Bamspeedy what level you playing at? Hope not regent or are you planning to beat your old score?
 
But he'll probably trigger domination victory which he doesn't want.

BTW Bamspeedy what level you playing at? Hope not regent or are you planning to beat your old score?

That is correct, if the Mapstat program is correct, then just 1 more tile and I will trigger domination. I'm playing the GOTM (warlord level).
 
I think you should plant forests and let the barbarians revive again since there should be some refugees around the wasteland from the previous civilization...;)
 
Originally posted by Zouave


All this also makes exploring land by the time you get caravels pointless as almost everything is already settled.

not always, i played a huge map game where a new continent was discovered late when the explorer unit was avaible, that continent wasnt settled and had a lot of resources, so all the civs started colonizing it, of course i got the 40% of the continent, because i discovered it first and started settling it first.

Btw i voted for railroad and irrigate everything. Although i railroad it only.
 
If you`re milking it, why not settle it and get the points?????

See my reply above. If I settle any more cities I will trigger domination, I don't want to do that until 2049 A.D.

Edit: Oh, and if you were referring to the early win bonus, the bonuses suck if you don't win in the B.C.'s or say before like 1000 A.D. The bonus is something like 1 pt/ year times difficulty level (2 on warlord, for example). So in my game, I would have received a bonus of something like 600+ pts. I was gaining about 24 points per turn, so after about 25 turns I would have more points than if I had finished earlier. Your points really go up after you get hospitals in all your cities. If I was playing on a smaller map, then there probably wouldn't be enough cities, so the early win bonus would most likely be better.
 
I'm going to write "Bamspeedy wasn't here!" in my jungle.

:lol: Good one! Well, it looks by the poll results people want me to irrigate and railroad everything. Second choice of what to do is a real toss up (almost every other option has 4 votes!). I think I may just irrigate and railroad everything and then plant forests to spell something. Any Suggestions? I'm thinking of writing 'Nuke Here' with a big arrow pointed at the last civ. :lol:
 
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