Cromagnus
Deity
- Joined
- Sep 11, 2012
- Messages
- 2,272
Seeing that knowledge can reduce the per-city penalty, might I suggest to post normalized science yields instead:
For normal size, normal speed Beakers per turn/(number of non-capital cities * 0.05 + 1) if you don't have Networked Datalinks, or Beakers per turn/(number of non-capital cities * 0.03 + 1) if you do. This will accurately represent your research speed.
Alternatively, post the cost of a third-ring tech in addition to the total beaker output. On normal speed they cost 2480 if you have only one city.
This is a great point. Next time I'll try to post cost of a third ring tech and I'll also include the date, so people playing at different speeds can more easily translate.